Patch 5.08 is lastly reside, bringing the most recent Agent, Harbor into the combo. The patch additionally consists of modifications to the Aggressive Leaderboard, together with some gameplay, agent, and map bug fixes.
We’ve gone over all of the modifications Riot Video games made in VALORANT Patch 5.08 on this information.
Agent 20: Harbor
If the Official Gameplay Reveal for Harbor didn’t hype you up, we don’t know what is going to. Harbor brings a complete new dynamic to the Controller function in VALORANT along with his defensive-minded equipment that enables him to pave the way in which for his allies or protect them from incoming bullets.
Harbor brings his unmatched management over water to the battlefield, offering highly effective cowl for his allies or concussing geyser blasts to his foes.
Excessive Tide (E)
Excessive Tide is Harbor’s signature capacity. Urgent FIRE will trigger it to spawn in a straight line and holding FIRE will help you bend the water towards your required course. You too can reduce the wall quick by urgent ALT FIRE. All gamers hit by the water will probably be slowed.
Excessive Tide is similar to Phoenix’s Blaze the place gamers can spawn a wall and curve it to maximise the quantity of canopy it gives. Nonetheless, in contrast to Blaze, Excessive Tide will cross by way of partitions and objects, making it a really highly effective wall capacity that can let Harbor reduce off a considerable amount of space round maps in VALORANT.
What’s higher than a smoke cowl? One that may block bullets. Harbor’s Cove is simply that – a sphere of protecting water that can block bullets from all instructions.
It’s price noting that the sphere has restricted HP earlier than it breaks and gamers hiding contained in the Cove will nonetheless be inclined to utility corresponding to Sova’s Shock Dart. Nonetheless, Harbor’s Cove will certainly herald a brand new dynamic in how each groups play across the Spike in post-plant and retake conditions.
Cascade is one other wall-type capacity by Harbor. Upon use, Harbor will spawn a slim however tall wall that strikes ahead and passes by way of partitions. Enemy gamers hit by Cascade will probably be slowed. Cascade’s ahead journey will be reduce quick by urgent the flexibility button early.
Cascade will be very helpful for clearing out chunks of areas round bomb websites in VALORANT. Areas corresponding to Breeze’s B-Backsite or A-Halls can simply be cleared out by Harbor’s Cascade capacity, making it an ideal site-entry device that may filter out key areas round bombsites with ease.
Reckoning is Harbor’s Final capacity. By activating the total energy of the Artifact, Harbor summons a geyser pool on the bottom. The geysers will mechanically goal enemy group gamers across the space, inflicting them to develop into CONCUSSED when hit by the flexibility.
Reckoning will be very highly effective for each web site entry and post-plant conditions in VALORANT. The auto-targeting nature of the geysers will drive enemies to run away from the geyser’s space of impact, which will be helpful when attempting to weed out defenders from complete bombsites or for deterring a Spike defuse on post-plant.
Aggressive Leaderboard Updates
For Patch 5.08, Riot Video games have determined to restrict the variety of gamers that may seem within the Immortal leaderboards. That is executed to handle the sudden enhance within the variety of energetic Immortal gamers displaying up in leaderboards in VALORANT.
The variety of seen gamers on the Immortal leaderboards will probably be restricted to:
- KR – 5000
- LATAM – 5000
- BR – 5000
- NA – 10,000
- AP – 10,000
- EU – 15,000
- Fastened a problem the place pleasant variations of area-damage skills might overwrite enemy variations of these skills to deal much less harm.
- Fastened a bug the place Viper’s Poisonous Display might have small gaps across the floor degree in particular map areas.
- Fastened numerous minimap bugs:
- Ally place indicators would persist on the sting of the minimap even after an ally got here again into view.
- In some circumstances, KAY/O’s Suppression Blade place indicator might seem twice on the minimap.
- Opening the bigger map (defaulted to Caps Lock and ‘M”) throughout the spherical transition might trigger spawn limitations to look as a single pixel.
- “Not too long ago Seen Enemy” icon indicators might generally replace their place with out the enemy being seen.
- Fastened a sliver line of sight from A Predominant to A Hyperlink.
- Fastened a problem the place the Spectrum Phantom silencer prolonged additional than meant and has now shaved off some size in order that it matches the bottom Phantom weapon mannequin.
You’ll be able to learn the whole VALORANT 5.08 Patch Notes right here.