NetherRealm Studios has utilized one other spherical of character changes for Mortal Kombat 1 as a part of a brand new hotfix for the bloody brawler. Learn the complete listing of modifications beneath within the Mortal Kombat 1 hotfix patch notes.
Associated Content material – Upcoming PS5 Video games 2024: The Greatest PS5 Video games Coming Quickly
Basic Fixes & Changes
- Delayed when gamers can transfer in Spherical 2 & later by 29 frames to match Spherical 1
Character Particular Changes
- Principal Fighters
- Johnny Cage
- The Bee’s Knees (Down + Entrance Punch) now has 7 startup frames (up from 6)
- Tough Home (Entrance Punch, Entrance Punch) is now +1 on block (down from +3)
- Kenshi
- Barely lowered the harm finished on block by Ancestor’s Assaults
- Raiden
- Decreased the harm finished on block by Electromagnetic Storm & Enhanced Electromagnetic Storm
- Peacemaker
- Fastened Power Multiplier not enabling Auto Block resulting in unintended linked combos
- Barely elevated the combo harm multiplier on Power Multiplier
- The Eagley cooldown after blocking Floor-Air Offensive & Stunning Fowl Bullet is now the identical as once they hit and miss (3 seconds)
- The Eagley cooldown after Eagley assists throughout Shove is now 2 seconds (up from 0.5 seconds)
- Johnny Cage
- Kameo Fighters
- Kung Lao
- Barely elevated the cooldown & barely lowered the recharge price of Buzz Noticed when held
- Stryker
- Decreased the recharge price of Low Grenade Toss to match Excessive Grenade Toss
- Kung Lao