With The Marvels touchdown in theaters on November 10, the expertise hooked up to the most recent MCU movie has begun talking about their experiences with the undertaking. Director Nia DaCosta is one such particular person, and he or she lately informed IGN that a few of her inspirations for the film have been video games and games-adjacent media, significantly Sq. Enix’s 2005 CGI movie Ultimate Fantasy VII: Introduction Youngsters.
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Throughout a latest press tour to advertise The Marvels, the thirty third entry within the Marvel Cinematic Universe and the sequel to 2019’s Captain Marvel, DaCosta detailed what particularly about Introduction Youngsters sparked her fancy. The reply’s fairly brief, as she informed IGN that “a few scenes” will harken again to the 2005 CGI movie.
“Considered one of my references after I was pitching for [The Marvels] movie was Introduction Youngsters,” DaCosta stated. “A few scenes from that, as a result of it’s simply superb. [It’s an] superb film [that] has actually nice battle scenes and has a very nice ending sequence with the principle character being thrown into the sky by all the opposite characters.”
Launched virtually 20 years in the past now, FFVII: Introduction Youngsters takes place simply two years after the occasions of the 1997 PS1 sport and sees the Remnants of Sephiroth try and revive the silver-haired menace. Though it obtained middling evaluations, followers usually replicate on Introduction Youngsters fondly, significantly for increasing the sport’s advanced lore and delivering some stellar fights. Towards the movie’s finish, in a giant battle between Bahamut and Gang Cloud—Barret, Cait Sith, Cid, Cloud (and all his swords), Purple XIII, Tifa, Vincent, and Yuffie—our blue-eyed, blonde-haired blade-wielder is alley-ooped into the sky by his besties to ship the ultimate blow on the legendary dragon summon. This sequence is likely one of the “couple” DaCosta was impressed by, so possibly, when The Marvels drops, we’ll see Captain Marvel (performed by Brie Larson) both throw another person or get thrown herself into the air to complete the film’s big-bad with one swift strike.
Introduction Youngsters wasn’t the one supply of inspiration for DaCosta. She informed IGN that some more moderen “cinematic” video games additionally bought her artistic juices flowing.
“I truly didn’t need [The Marvels] to appear like a online game within the sense of what you consider if you consider a online game, prefer it’s extra linear, however, clearly, they’re so cinematic now as properly,” DaCosta stated. “Like, take into consideration The Final of Us cutscenes or Horizon Zero Daybreak cutscenes. Nevertheless it’s a really completely different model, so, for me, it was from the most effective sorts of video games, the most effective, form of, tales that you simply get—that’s form of what evokes me to play, and, I feel, evokes folks to look at motion pictures like this.”
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Whereas The Marvels may not appear like a online game, DaCosta’s feedback recommend that we’re now in an period the place the mediums of movie and gaming are in fixed dialog with one another, indicating that gaming’s bought its digital fingerprints in every single place. Living proof: Nintendo now plans to launch a live-action Zelda movie co-produced by sequence creator Shigeru Miyamoto and Into the Spider-Verse’s Avi Arad. One query for this undertaking stays a thriller: Will the movie give our Hero of Time a voice? Hm…