When Fashionable Warfare was launched in 2019, it was to an overwhelmingly constructive reception. It was a resurgence of kinds, with Activision rebooting arguably essentially the most iconic sub-franchise in Name of Obligation historical past. It has been three years, and eventually, Fashionable Warfare 2 has arrived, bringing with it a refreshed engine, all-new gameplay options, superior in-game mechanics, and naturally, an enlargement to the prevailing Fashionable Warfare storyline.
For a lot of, that is essentially the most extremely anticipated sport of the 12 months, bringing about a Name of Obligation title that can stay in place till 2024. Following what was a seemingly profitable multiplayer beta, the MW2 marketing campaign was launched on an early-access foundation to followers that had pre-ordered the sport digitally. As a Name of Obligation fan for nearly twenty years, I used to be all too excited to dive into the sport as quickly as doable, and I started enjoying the marketing campaign the minute it went reside.
Nonetheless, regardless of a prolonged growth cycle and a strong hype practice, I really feel that Name of Obligation: Fashionable Warfare 2 has did not ship within the marketing campaign class. Learn on by means of this complete MW2 marketing campaign evaluation to search out out why I’m so disillusioned.
And don’t fear, I’ve prevented itemizing any spoilers forward.
How Can One thing So Fairly Harm So Dangerous?

It seems to be good, however does it really feel good? (Picture Credit score: Name of Obligation: Fashionable Warfare 2)
I’ll open up my in-depth MW2 marketing campaign evaluation on a remarkably constructive notice: this sport is beautiful. From the second the primary cinematic kicks off, we’re handled to luxurious graphics and a personality modelling and motion engine that merely is best-in-class. There’s a staggering quantity of element on show, from the pores on a personality’s pores and skin to the best way their eyes transfer and painting virtually real-time feelings.
As a globe-trotting title, Fashionable Warfare 2 takes us from nation to nation, and we expertise mountains, deserts, dense cities, ramshackle villages, and oil rigs. Each setting is solely stunning, filled with tremendous particulars, clear textures, beautiful lighting, and practical, dynamic objects, resembling flags, foliage, and water. In fact, should you’re enjoying on a PC, all these parts imply that you simply’re going to have a tough time working it at a excessive degree, particularly should you’re utilizing an older rig.
Sadly, I really feel as if Fashionable Warfare 2’s marketing campaign suffers from a case of fashion over substance. It would look stunning on the floor, however there’s an odd lack of depth to it caused by repetition, poor stability, nonsensical scenes, and aggravating enemies. I discovered that the ‘most superior Name of Obligation AI ever’ was extremely unintelligent, sure chapters and parts of the sport made no sense in any respect, and Infinity Ward had made it harder than it actually wanted to be.
Change Isn’t All the time a Good Factor

There’s loads of enjoyment to be discovered within the fight, nevertheless it rapidly begins to cease making sense. (Picture Credit score: Name of Obligation: Fashionable Warfare 2)
In the five-and-a-half hours that it took me to complete the marketing campaign (on Recruit issue), I suffered from 5 full crashes and numerous smaller bugs and glitches. From enemies falling by means of the map to doorways refusing to open, and from sound bugs to weird insta-death scenes, I discovered the Fashionable Warfare 2 marketing campaign to be comparatively unstable. When it did run as anticipated, it provided up a considerably clean expertise, even within the midst of a heavy battle, however when it went unhealthy, it went unhealthy quick.
There have been a number of modifications and new options launched in the Fashionable Warfare 2 marketing campaign that, for my part, are utterly unwelcome. As an illustration, many enemies now come geared up with heavy armour and helmets that, actually, don’t have any place in a single-player marketing campaign. If you run throughout these enemies, you’ll pour thirty rounds into them to interrupt their armour (like in Name of Obligation: Warzone), they usually’ll react the identical manner each single time, sometimes with their helmet spontaneously imploding below fireplace.
There’s a mechanic launched in later missions that requires the participant to scavenge for assets to craft traps, weapons, and instruments. It primarily forces the participant into an odd survival area of interest, stripping them of their means to combat and in the end forcing them into a decent and tough nook. By ‘forcing them’, I imply that even while you do handle to acquire a reside enemy weapon, it’ll have just a few rounds within the clip – which makes completely no sense in any respect.
If we take a look at the pacing, we see a sport that strikes from a large, open setting to close-knit linear pathways within the house of some minutes. It’s evening and day, forest and metropolis, cold and hot, and because the climax of the marketing campaign approaches, it feels as if all the things wraps up far too rapidly, in a manner that’s altogether manner too unrealistic.
It’s A Complicated Journey

The MW2 marketing campaign takes us around the globe, nevertheless it does so manner too rapidly. (Picture Credit score: Name of Obligation: Fashionable Warfare 2)
As I explored the Fashionable Warfare 2 marketing campaign, I got here throughout far too many sequences that irritated me. As an illustration, there’s a mid-game chase scene that lasts some ten or fifteen minutes, with the participant gaining floor towards a seemingly countless convoy on a highway that by no means appears to offer out. It’s a mission that turns into extra eccentric with each checkpoint, and minutes earlier than it ended, I used to be able to pause the sport and step away out of sheer boredom and frustration.
There are pressured stealth scenes, with the participant being plunged into inconceivable conditions. There’s an imbalance current within the tough rankings of the sport, and even Recruit looks like a slog at instances. In the course of the set-up, I chosen bass increase within the audio choices, and after that, each ‘deep sound’, resembling automobile engines, distorted the audio massively. I perceive that this a part of my MW2 marketing campaign evaluation is a little bit haphazard, however that’s actually the impression I’ve of the sport itself.
Ought to You Play Fashionable Warfare 2’s Marketing campaign?
Nicely, the story is kind of good, even when it is rather predictable. It’s a basic Hollywood motion movie-esque journey, with explosive scenes that will make Michael Bay weak on the knees. There’s a way of satisfaction to be discovered within the fight, and each participant motion and weapon dealing with really feel weighty and practical. From a cinematic perspective, the performing is flawless, and, as already said, the graphics are second-to-none.
From a private perspective, there are too many ‘bizarre, undesirable parts’ to Fashionable Warfare 2 for it to be thought-about an ideal sport. As I performed by means of the marketing campaign, I discovered far too many bugs and skilled far too many crashes to turn into really immersed within the sport. Nonetheless, numerous what I disagreed with might be thought-about subjective, and the following participant may completely adore these options.
In the end, Fashionable Warfare 2 is an efficient sport, nevertheless it didn’t meet my expectations – it actually is way from being the most effective Name of Obligation sport. It would meet or exceed your expectations, however you’ll want to pay full worth if you wish to check that idea anytime quickly. Outdoors of the marketing campaign, gamers can count on the MW2 multiplayer portion to launch with the total sport on the twenty eighth of October.