The Metroidvania style is usually a painstaking affair, in the case of remembering areas throughout exploration.
Nevertheless, Prince of Persia: The Misplaced Crown goals to offer answer such issues by means of its accessibility choices. In a current weblog publish that includes Senior Recreation Designer at Ubisoft Montpellier, Rémi Boutin, the studio shared extra particulars about these options.
Essentially the most notable of all of them known as The Eye of the Wanderer. The characteristic permits gamers to take a screenshot, and pin it to the map as a visible reminder.
Boutin defined the significance of this characteristic. He initially famous that exploration has a ton of challenges that devs should face in most of these video games. “Making certain gamers can really feel the fun of free exploration with out the frustration of feeling misplaced was a powerful space of focus for us from the very begin of growth,” he stated.
“The style is kind of depending on with the ability to “take psychological notes”, remembering and visualizing issues like blocked paths, or conditions that want instruments or powers that you do not have,” Boutin additional stated. “We all know that may be a barrier for some gamers, so to help with this the Eye of the Wanderer characteristic permits you to take a screenshot and pin it to the map as a visible reminder.”
Boutin additionally revealed that Prince of Persia: The Misplaced Crown additionally has an optionally available guided mode, which reveals aims and blocked/obtainable paths.
Prince of Persia: The Misplaced Crown releases for the PlayStation 4, PlayStation 5, Xbox One, Xbox Sequence X|S, Nintendo Change, and Home windows PC on January 18, 2024.