Blizzard is celebrating the primary anniversary of Overwatch 2, and has rolled out a brand new replace for the sport within the form of Overwatch 2 replace 3.60. This newest patch consists of numerous Hero updates for the shooter, in addition to the addition of the Hero Mastery Mode.
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OVERWATCH 2 ANNIVERSARY 2023
We’re celebrating the primary 12 months of Overwatch 2! Come and play returning occasion recreation modes, together with Battle for Olympus, Catch-A-Mari, Starwatch, and Mischief and Magic! You’ll additionally be capable to participate in new challenges that reward Overwatch Credit, which will be spent on returning Legendary skins from the in-game store. Be part of the celebration when it begins on September 19!
NEW GAME MODE – HERO MASTERY
Hero Mastery is a brand new, single-player recreation mode that enables gamers to check their abilities with particular person heroes on customized programs. Push your experience to the restrict for prime scores and dominate the leaderboards. Are you as much as the problem?
- Every hero will be performed on three distinctive programs of accelerating issue. Flex your abilities and unlock as much as 5 stars on every course.
- Hero Mastery programs are scored on numerous elements, together with time, eliminations, heals, and escorts. Every hero has particular person stats which are tracked as nicely. Plus accumulate all of the Mastery Emblems to point out off your prowess!
- Hero Mastery is launching with a limited-time occasion that features unique rewards. Programs for Tracer, Reinhardt, and Mercy at the moment are accessible, together with programs for Sojourn, Winston, and extra premiering within the weeks forward.
GENERAL UPDATES
PING SYSTEM UPDATES
- Owned entities (corresponding to Torbjörn’s Turret, Symmetra’s Teleporter, or Illari’s Therapeutic Pylon) now have a decrease precedence as ping targets than enemy heroes.
HERO UPDATES
JUNKER QUEEN
Developer Remark: This alteration rewards throwing accuracy with the Jagged Blade with out instantly affecting Junker Queen’s self-healing.]
Jagged Blade
- Influence harm elevated from 50 to 65.
ORISA
Developer Remark: The Fortify cooldown has been adjusted in order that the efficient uptime stays the identical. Nonetheless, Orisa is now not incentivized to cancel the flexibility early to start the cooldown instantly, which makes the interval between makes use of constant and extra prone to counterplay.
Fortify
- Cooldown begins when the flexibility is activated as a substitute of when it ends.
- Cooldown elevated from 12 to 16.5 seconds.
- Overhealth bonus decreased from 125 to 100.
ZARYA
Developer Remark: Zarya usually spends each barrier fees on herself as it’s often extra constant for constructing power. The change to Projected Barrier incentivizes utilizing the barrier for her allies extra usually.
Projected Barrier
- Well being elevated from 200 to 225.
- Cooldown decreased from 10 to eight seconds.
- Measurement elevated 15%.
ASHE
Developer Remark: Ashe has the longest whole reload time of all heroes to stability out the benefit of having the ability to shoot after a partial reload. Nonetheless, we’re shortening it barely to make the complete reload from empty much less punishing.
The Viper
- Reload time decreased from .25 to .2 seconds.
BASTION
Developer Remark: The A-36 Tactical Grenade is now extra dependable after having its projectile dimension elevated not too long ago, so it doesn’t have to be fairly as damaging. The change to Configuration Artillery is a bug repair from what was meant for the last word, and we’ll monitor to see how this impacts Bastion’s efficiency.
A-36 Tactical Grenade
- Influence harm decreased from 30 to fifteen.
Configuration: Artillery
- Can now not deal crucial hits.
MEI
Developer Remark: Mei continues to be underperforming after her final set of adjustments, so we’re growing the effectiveness of major fireplace and enhancing the standard of life to Deep Chill.
Endothermic Blaster
- Harm elevated from 65 to 70 per second.
- Period earlier than sluggish falls off between major fireplace hits elevated from 0.5 to 0.6 seconds.
Deep Chill
- Bonus harm can now even be triggered with Mei’s fast melee.
SUPPORT
Assist Passive
- Period till assist passive prompts elevated from 1.5 to 2 seconds.
Developer Remark: Assist heroes have acquired particular person enhancements to their survivability and are fairly sturdy total, so we’re lowering the influence of the role-wide passive.
BAPTISTE
Developer Remark: Regenerative Burst’s total therapeutic output has been too efficient after gaining the bonus prompt heal for low-health allies, so we’re lowering its whole therapeutic barely.
Regenerative Burst
- Instantaneous therapeutic decreased from 50 to 40.
- Heal over time decreased from 50 over 5 seconds to 40 over 4 seconds.
KIRIKO
Developer Remark: The Safety Suzu now not knocks again enemy heroes, so the projectile doesn’t must influence them both. This quality-of-life change prevents unintentional activations when thrown into teams with each enemies and allies.
Safety Suzu
- Now passes via enemy heroes.
BUG FIXES
GENERAL
- Fastened a difficulty with the Dawn problem being reset to 0 and never receiving progress after finishing video games.
- The Save-a-Mari problem now specifies the problem necessities for completion.
- Resolved a difficulty the place the Development Degree badge wasn’t selling. Gamers who’ve already reached ranges the place the badge ought to now be promoted to the right badge now.
- Fastened a bug with the Possibility ‘Relative Purpose Sensitivity’ not accepting a price of 0%.
- Fastened an occasion the place outfitted Aggressive Titles would reset after a relog.
- Fastened a bug with Matches Performed exhibiting as deserted for matches performed on one other platform.
- Fastened gaps and different setting points in Mischief and Magic.
- Fastened navigation points that would happen with a controller in Winston’s Lab.
- Fastened the lacking sound results for Coaching Bots respawning.
- Fastened a bug on controller/gamepads that prevented some characters from flying diagonally.
- Resolved a bug with the Additional time bar not burning all the way in which down in Aggressive, making it tough to inform when the spherical is over.
- Fastened a difficulty that prevented gamers from instantly equipping Golden weapons after buy.
MAPS
Dorado
- Fastened a bug within the setting close to the ultimate level that generally allowed Mei’s Blizzard to undergo the setting.
New Junk Metropolis
- Fastened areas on the map that gamers might turn into caught in.
- Fastened lighting points in particular areas on the map.
- Added the intro when loading into the map. You’ll now be greeted with ‘Welcome to New Junk Metropolis.’
Suravasa
- Fastened some fountains on the map that allowed some turrets to be hidden.
- Fastened a couple of areas that didn’t have right lighting.
- Fastened areas on the map that gamers might turn into caught on.
- Fastened areas on the map that allowed gamers to face outdoors the playable area.
- Fastened gaps within the geometry in a number of areas throughout the map.
CO-OP MISSIONS
Rio
- Fastened a bug that would happen after the Artillery lands that resulted in your digicam trying on the sky after regaining management of the digicam.
Toronto
- Fastened an interplay with the practice that would power gamers outdoors of the map boundaries.
- Fastened a bug with lighting that would happen on this map when altering graphics settings.
Gothenburg
- Fastened a location in spawn the place gamers might turn into caught.
HEROES
Bastion
- Fastened an error that resulted within the vertical knockback on Bastion’s Tactical Grenade being lowered.
Echo
- Fastened a bug with Duplicated Illari’s displaying the wrong VFX colours when casting Captive Solar.
- Fastened an interplay with Duplicated Symmetra turrets persisting via the period of Duplicate.
Illari
- Fastened an interplay with Genji’s Deflect and Illari’s Therapeutic Pylon. Deflecting the pylon ought to now appropriately heal Genji’s allies.
- Fastened a bug that prevented the Keep Lifeless voice line from being outfitted.
- Resolved an interplay that allowed Illari to see beneath the map in the event that they had been slept by an Ana Sleep Dart whereas utilizing Captive Solar.
- Fastened an interplay with Illari’s Pylon indicator being disabled if it was Hacked by Sombra.
- Fastened an interplay with Symmetra’s Teleporter that allowed Illari to position a Pylon in mid-air.
- Fastened a number of situations that resulted within the Pylon being destroyed immediately after deploying.
Junker Queen
- Fastened a bug the place Junker Queen recalling Jagged Blade in the identical body because it caught in an object (by holding Secondary Hearth and aiming at an object the identical distance away because the Knife’s recall vary) would trigger a pingable knife to be caught on the planet.
Kiriko
- Fastened a bug that made it tough to Swift Step to allies in rooms with low ceilings.
Lifeweaver
- Fastened a bug permitting pleasant EMPs to destroy your Petal Platform.
Ramattra
- Resolved a bug that prevented the harm enhance from Zenyatta’s Discord from being appropriately utilized whereas Ramattra was Blocking.