Techland has introduced the Dying Gentle 2 replace 1.25 patch notes on your consumption, which introduces the much-anticipated Cross-Gen Play assist in addition to the return of Dynamic Competitions. There’s additionally numerous key bug fixes and enhancements thrown in for good measure.
The replace comes following the sport’s 2023 roadmap and 1st anniversary plans, which you’ll be able to learn extra about right here.
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Neighborhood Replace #2 (1.9.0)
It’s gonna be Legen-wait for it-dary!
Acquire new passive talents and progress quicker than ever earlier than, even whenever you suppose you’ve reached the top. See what you’re able to and take your recreation to the following degree!
PC | XBOX | PS
It’s gonna be Legen-wait for it-dary!
Acquire new passive talents and progress quicker than ever earlier than, even whenever you suppose you’ve reached the top. See what you’re able to and take your recreation to the following degree!
Cross-gen for Xbox and PlayStation is right here
Able to discover The Metropolis with your folks? With Cross-gen for Xbox & PlayStation, now you can crew up with fellow Survivors on totally different generations of consoles! Staff up and have enjoyable!
Ragdolls physics and AI Response enhancements
We’ve upgraded your expertise to incorporate the brand new, improved ragdoll animations, physics and AI reactions. Contaminated now behave extra extra realistically upon taking injury. Equip your self with the very best instruments, and take a look at these enhancements your self!
● New ragdoll code that extra realistically applies the forces of the hits
● New ragdoll presets change the hit reactions of human-sized enemies
● Modified numerous animation-based hit reactions to ragdolls
● Adjustments to AI conduct across the ledges of buildings
Dynamic Competitions are again
On the lookout for one thing new to boost your on-line expertise? Take a look at a traditional function from Dying Gentle — Dynamic Competitions! It gives you the joys of tackling one thing sudden!
Highlights
This replace brings numerous main modifications that may affect gameplay. Let’s check out among the highlights on this replace.
● Gamers can now expertise extra immersive and horrifying audio in the course of the night time chases
● Cutscenes will be skipped by holding down the devoted button.
● Hazmat Biters received’t explode immediately when hit with a weapon utilizing hearth or electrical mods
● Gamers can now decide any quantity of crafted objects – not just one or all.
● Gamers can now immediately kill grabbing Biters with the Stab Ability improve
● Uncommon Trophies will now drop extra typically from Contaminated
● Newly added attire — Pilgrim Outfit — granted firstly of the sport.
● Means to dodge when trying up
● Improved world textures — chosen flooring, partitions, and surfaces
● Lowered Biter-grabbing frequency
● New 1-handed axe animations — and we’re not stopping with animations enhancements there!
Recreation Replace
On high of the modifications within the first a part of the replace notes, we’ve carried out different fixes!
Verify them out within the full checklist beneath:
● Co-op
○ Any participant can now use the host’s Nightrunner Instruments throughout a co-op session, no matter private development in single participant
○ Added respawn capability — spawns 45 seconds after dying close to one other participant
○ Challenges ought to now finish for all of the gamers if one completes it
○ Ropes will look pure and never warped when swinging
○ Decreased neck sturdiness for lower-tier enemies — takedowns will work correctly
○ Modified UI placement of the details about the social gathering
○ Doorways in X13 will open correctly for the gamers within the co-op session
○ Mounted subject with gamers respawn in X13
○ Mounted immunity exploit after repeatedly therapeutic. No extra god mode.
○ Mounted jittering of the gamers’ mannequin whereas in hiding/vents
○ Improved UI concerning gamers in want of a revive
○ The checklist of video games discovered within the on-line menu will auto-refresh after a failed becoming a member of try
○ Mounted uncommon subject with flashlight remaining turned on throughout Aiden’s flashbacks
○ Mounted uncommon graphical points with Navy Containers opening and shutting repeatedly
○ Mounted TPP animations subject for gamers utilizing baseball bats
○ Bloody Ties —- fastened matchmaking points regardless of proudly owning stated story DLC
○ Bloody Ties — fastened subject of music not taking part in for all gamers in Rush and Carnage challenges
○ Bloody Ties — gamers now don’t want to attend for different gamers in important moments throughout timed sequences
○ Bloody Ties — participant appears extra pure when unlocking the safes
○ Bloody Ties — Rush challenges will finish for everybody as soon as the host finishes
○ Bloody Ties — goals for Spectacles now replace correctly in UI for all gamers in co-op
○ Mounted TPP animation of attaching an influence cable to the generator
○ Improved co-op widgets of different gamers — together with standing icons (poisoned, burned, and so on.)
○ Participant now not loses the flexibility to assault from a turret after a triggered cutscene
○ Let’s Waltz — rope changed with monkey bar to forestall gamers from falling to dying and blocking the hunt’s progress
○ Teleport to the host shortened from 10s to 3s
○ Elevated bleeding-out time from 20s to 40s — now you’ve gotten further time to assist your fallen associates!
○ The participant therapeutic his shifting pal received’t get dragged down anymore — in different phrases, therapeutic is stopped if the affected person run away
○ Veronika Quest — fastened subject of 1 invisible NPC for each participant within the session
○ Mounted uncommon occurrences of the host’s issue reverting to Regular when different gamers would depart the sport
○ When utilizing the controller, reviving different gamers received’t unintentionally deplete different consumables exterior of the medkit chosen within the merchandise wheel
● Gameplay
○ Addressed the problem of gamers being unable to craft lockpicks regardless of the free area
○ Barb wires round Huntress camp will now inflict injury — beware!
○ Crossbow now has finite ammo in Harper’s Elite Mission
○ Kick assaults at the moment are a bit bit quicker and extra highly effective
○ Hurting pleasant NPCs received’t rely anymore towards “the King of the Hill” aim
● Technical
○ The sport will now not use DRM safety
○ PC solely — addressed the problem of the darker image on sure configurations after one of many final patches
○ PC solely — the Carnage Manica defend now not shows twice when holding the scroll wheel on the mouse
○ PS5 solely — Bloody Ties will now load correctly when launched from the Resume Exercise tab
○ “Heartbeat” sound received’t be audible anymore if the participant muted all audio within the recreation’s settings
○ Elevated variation of ferns fashions within the metropolis
○ Background music for the “Cathedral” quest now not audible in every single place upon monitoring the hunt
○ Mounted graphical subject of fog or smoke showing underwater
○ Mounted graphical problems with buildings’ geometry displaying darkish gaps within the distance
○ Mounted subject with menu background shaking as a consequence of in-game explosions
○ Mounted uncommon cases of gamers falling by way of the elevator’s ground
○ Improved high quality of VFX/particle results
○ SFX at the moment are audible for the weapon’s blast mod explosion
○ Improved taking pictures animation for crossbows
○ Mounted the problem of lacking VO strains
○ Mounted lack of fight music whereas combating in GRE Anomalies
○ Mounted uncommon cases of lacking audio after previewing an outfit within the stash
○ Mounted TPP animations for blocking with Cranage Manica whereas holding 2h weapon
○ Fixes to distant NPCs often caught of their animation
○ Improved lightning consistency within the recreation
○ UV Flashlight — elevated audio depth when burning Biters
○ Furnishings and different property moved in just a few places to mitigate clipping anomalies
○ Elevated rendering vary for volumetric fog and lights
○ Increased decision for the sky
○ Elevated variety of objects casting shadows
○ Enhanced transition for LOD of bushes
○ Common CPU, GPU, and DirectX 12 efficiency optimizations
○ Enhancements to reminiscence utilization and efficiency in longer play periods
○ PC solely — the disappearance of the FSR 2.0 choice on sure configurations has been addressed
○ Fixes to True Nightrunner Achievement completion. Please notice there could also be a have to redo one of many Nightrunner Trials
○ Improved LODs on the Freeway resulting in X13
● UI
○ Added a quest marker for “Portrait of a Hangover”
○ Added a further seventh well being bar phase for wholesome gamers with over 600 HP
○ Added a tooltip to the map icon for the seller at Carnage Corridor
○ Added a tooltip to the map icon for Severus at Carnage Corridor
○ The camouflage icon received’t get replaced anymore by different standing icons
○ Clarified quest goals in “The Grasp”
○ Quick Journey trace will now be correctly added to the Hints Menu
○ The order of icons for mod weapons is now not totally different in several elements of UI
○ The “Quest Replace” textual content overlapping the well being bar is fastened
○ Improved loading instances of Messages of the Day in the principle menu
○ Gamers can now simply swap equipment and Nightrunner instruments within the Fast Slot
[Source – Dying Light 2 Official Patch Notes Via Techland]