By the point you attain Remaining Fantasy XVI’s endgame after a minimal of 35 hours, protagonist Clive Rosfield can name upon the may of eight totally different magical beings referred to as Eikons, every the warden of a particular component. The hearth of the Phoenix presents a number of alternative ways to scorch enemies, and Shiva’s ice can freeze them strong. However if you wish to be prepared for what’s thrown at you within the endgame, you’ll need to put together with one very particular construct. In actual fact, it’s a construct so good that you would be able to take it into just about any encounter, whether or not it’s a high-level hunt or any facet quest.
Some Eikon Talents are nice for crowd management. Others are perfect for single-target injury. Subsequently, the perfect skills for any given battle rely upon what you’ll encounter. With out spoiling an excessive amount of, the ultimate gauntlet of battles are in opposition to a single goal that’s about Clive’s measurement. It’s due to this fact much like the fights in opposition to the Kingdom of Waloed’s Lord Commander Sleipnir or the battle in opposition to Odin’s Dominant, Barnabus Tharmr. As such, the perfect equipment goes to deal with counterattacks and single-target injury.
![Odin’s wicked blade is so worth it.](https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,q_60,w_645/7d0cb8966bd0f1c2ed100a9d5a560dee.jpg)
With all of that in thoughts, these are the Eikons you’ll need to channel:
Should you’ve upgraded all the finest Eikonic Talents sufficient, you’ll have the ability to equip them no matter which three Eikons you channel (or equip). The one motive you’d channel any Eikon is to make the most of its Eikonic Feat, the innate characteristic just like the Phoenix Shift teleport.
Channeling Titan is a should, significantly in opposition to single-enemy fights so you may make the most of the innate Eikonic Feat Titanic Block. Urgent circle at simply the precise time triggers a Precision Block that launches a three-punch counterattack that refills Clive’s Restrict Break gauge at an accelerated tempo and offers a strong quantity of injury.
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With Arm of Darkness, the circle button permits Clive to wield Odin’s sword. All assaults cost the Zantetsuken gauge to construct as much as an final assault that slows time and offers a substantial amount of injury.
These are the Eikonic Talents you need:
- Impulse
- Aerial Blast
- Rising Flames
- Raging Fists
- Gigaflare
- Dancing Metal
![Your loadout should look at bit like this.](https://i.kinja-img.com/gawker-media/image/upload/c_fit,f_auto,g_center,q_60,w_645/f961639fe5a6937aa40c23cf4436a90b.jpg)
Bahamut’s Impulse has nice bonus DPS potential because it sends out a number of spheres that observe targets and deal steady injury, and its cooldown may be very affordable. Whether or not you’re dealing with a crowd of enemies or a boss, it’s a strong alternative. Garuda’s Aerial Blast summons a twister that does an amazing quantity of will injury, so it’ll stagger enemies quicker than the rest and observe enemies … similar to Impulse!
Phoenix’s Rising Flames is a must have for any construct at any stage of the sport. Although its injury is missing in comparison with most different skills, it has one of many shortest cooldowns of any assault and is simple to land. Spam it as usually as doable in between common assaults. Titan’s Raging Fists is an efficient one to pair up alongside Rising Flames because it has a modest cooldown that’s decreased by 50% in the event you execute a well-timed block in opposition to enemy assaults. In concept, in the event you time your blocks nicely, then it is best to have the ability to spam each of those assaults. And this provides you a counterattack possibility on two of your three Eikon channels.
Odin’s Dancing Metal is a wonderful capability that summons twin blades for a flurry of assaults that cost up the Zantetsuken gauge. So that you’ll need to have Odin channeled so you may capitalize on entry to Zantetsuken, part of his Eikonic Feat that offers an amazing quantity of injury with two mighty slashes. Gigaflare is fingers down the best possible Eikonic Potential. Not solely does it get high marks by way of uncooked injury, but it surely additionally has a slowdown impact whereas Clive summons Bahamut wings and blasts enemies in a straight line with an enormous beam of vitality.
The Remaining Fantasy gear you’ll want
- Bahamut’s Mercy — Reduces Gigaflare cooldown time by 6.0 seconds.
- Genji Gloves — Will increase injury dealt to enemies by 5%.
- Berserker Ring — Briefly will increase assault proficiency with every precision dodge.
Gigaflare’s massive disadvantage is its lengthy cooldown, so equipping Bahamut’s Mercy mitigates that considerably. It’s a reward for finishing the “A Tail to Inform” quest, through which you discover a flower for Harpocrates to provide to Dion on the very finish of the sport.
Boosting all injury by 5% with Genji Gloves can be preferable to just about another damage-boosting accent. (Most of them enhance the injury of a single capability by 10%.) This one’s a reward for reaching 2365 renown on the Patron’s Whisper, so in the event you come up quick, full extra facet quests and hunts till you may earn it from the NPC Desiree within the mess corridor.
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The Berserker Ring can be a wonderful alternative, because it boosts assault proficiency with every profitable precision dodge, which is one thing you’ll need to do continually anyway. It’s the primary reward from the Patron’s Whisper at 85 renown. If there’s one merchandise you may swap out for one thing else, nevertheless, it’s this one.
The technique to drag all of it collectively in FF16
At all times begin with Aerial Blast after which Impulse. It will dole out a strong quantity of will injury that’ll push the enemy in direction of stagger. And, as wanted, use Titanic Block in opposition to any assault that comes your manner.
Then it’s time to shift over to Phoenix to make use of Rising Flames and go for a Raging Fists block. However as quickly as that’s achieved, shift proper over to Odin and unleash Dancing Metal. It will cost up Zantetsuken an excellent deal. Should you’ve managed to get the enemy to stagger, then now’s the time to get to blasting with Gigaflare. In any other case, you may as nicely use Odin’s Arm of Darkness for a bit, specializing in the Flash of Metal precision dodge counterattack and the Metal Counter parry. (That is the place that Berserker Ring will turn out to be useful.) Pop Zantetsuken as quickly because it’s prepared. And hold biking via your skills on this style.
You’d be hard-pressed to discover a fight move more practical than this at dealing with absolutely anything that Remaining Fantasy XVI can throw your manner.