Excellent news! With the newest Star Wars Jedi: Survivor patch, the sport is lastly reaching a near-consistent 60fps all through all its motion and exploration, translating to a a lot smoother expertise. Nonetheless, to attain this some visible cuts had been made, and that has added some quirks that could be distracting for some gamers.
Even earlier than the current patches, Star Wars Jedi: Survivor was a improbable recreation and certainly one of my favorites of 2023. Respawn’s sequel to 2019’s Jedi: Fallen Order expanded on that authentic recreation with extra planets, lightsabers, enemies, and talents. It additionally continued the story of Jedi Cal Kestis as he and his ragtag group fought again the Empire and appeared for a spot to flee all of the violence within the galaxy. Nonetheless, as nice as Survivor was, the sport’s efficiency was a bit far and wide, particularly in its massive hub world and through intense fights. Patch 7 appears to repair that by eradicating ray-traced visible options.
As coated extensively in a brand new video from Digital Foundry, Jedi Survivor’s newest patch contains large enhancements to the sport’s efficiency mode, which is meant to supply up a better framerate at the price of some visible constancy. As talked about initially, the excellent news is that Patch 7 succeeds, and Jedi: Survivor now runs at a virtually locked 60fps, even in beforehand areas of difficulty. That is improbable, because it makes it feel and appear smoother, which helps quite a bit in a fast-paced motion recreation like Survivor
However as additionally identified within the video, Respawn achieved this improved efficiency by eradicating ray-traced reflections from Efficiency mode. Now, on the one hand, this trade-off appears fantastic as RT lighting and reflections are nonetheless within the recreation, however now solely within the recreation’s High quality mode which runs at 30fps.
But, the issue is that some areas of the sport with out ray-traced lighting look darker than earlier than. Worse, the removing of RT reflections means some areas with shiny flooring or water now function some hard-to-ignore artifacts from the sport’s use of display house reflections.
Personally, I agree with Digital Foundry’s suggestion that Respawn, in a future patch, ought to flip off SSR on water, because the artifacts are the worst right here and it will seemingly look higher with out it on in any respect.
However even with a few of these new visible quirks, I’m joyful Star Wars Jedi: Survivor’s efficiency mode is now operating at 60fps more often than not. I believe the visible trade-offs right here make sense. And these enhancements and tweaks could be a glimpse at how the next-gen recreation will look when it arrives on PS4 and Xbox One sooner or later.
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