Tiny Tina’s Wonderlands simply handed its one-year anniversary again in March, and within the time since, a staff of modders has been engaged on what it calls an “overhaul” mod for the Borderlands spin-off known as Wonderlands Redux. After months of labor, the mod is now obtainable to obtain on PC, and there’s a lot new content material and tweaks to the unique recreation that it may moderately be known as an growth in and of itself.
Whereas console gamers should sit this one out, the mod is out now (thanks GamesRadar+), and anybody who performed the earlier Borderlands 3 Redux mod received’t be shocked to search out out its listing of options and adjustments is fairly in depth. In case you simply wish to see these, yow will discover them by scrolling down a bit extra. However for many who need the abstract, Wonderlands Redux brings a slew of quality-of-life tweaks, in addition to new means of sophistication customization, mobility choices like a double bounce and sprint, and the addition of latest content material like Legacy Hunts, that are high-level fights that may internet you some uncommon loot and a number of expertise.
Wonderlands Redux comes about eight months after Tiny Tina’s Wonderlands’ final DLC pack in August of 2022. Whereas Gearbox did launch 4 DLC packs for the shooter, it does appear to be the studio has just about moved on to no matter’s subsequent. Shortly after Tiny Tina’s Wonderlands’s DLC stopped, Gearbox launched New Tales from the Borderlands, a sequel to Telltale’s journey recreation from 2015, although it wasn’t fairly as properly obtained.
The complete listing of adjustments for Wonderlands Redux is as follows:
- Added Pearlescent Rarity. Pearls now have intrinsic traits inbuilt, and may drop at Chaos Degree 8+
- Added Distinctive Rarity. All mission rewards & another gadgets have now been swapped to Distinctive as a way to assist them stand out at endgame
- Legacy Hunts return. Signified by Athena’s Mark, hunts might be summoned on the new Legacy Obelisks across the Wonderlands for misplaced souls
- Added quite a few NEW gadgets, and in addition changed a ton of base recreation gadgets
- Added Double Leaping. Double jumps might be carried out by urgent the bounce button once more whereas in air
- Added Dashing. Dashing replaces slamming, and might be carried out by urgent the crouch button in any path whereas airborn
- Added Motion Talent Augments. Augments can be found on the capstone of every class tree
- Added quite a few new abilities to class bushes
- Sped up most animations within the recreation (Credit score to Apocalyptech)
- All Mirrors after Problem 1 will now teleport you straight to the boss struggle
- Misplaced Souls can now additionally drop from Overworld Encounters on Chaos 5+
- Added a NEW Chest. The Obsidian Chest might be discovered hidden all over the world, and comprises solely gadgets from the Distinctive rarity, & Moon Orbs. Nevertheless, the chest will solely comprise distinctive gadgets as soon as the participant has overwhelmed the “Fatebreaker” Fundamental Quest. Every map comprises a better probability for sure merchandise sorts. Discover all of them!
- Chaos Ranges now have a brand new cap
- Chaos Trials have been overhauled with distinctive runs for every degree, and are actually required as a way to unlock endgame rarities
- Chaos Chamber spawn charges have been enormously elevated
- Added a raid boss rush recreation mode to the chaos chamber
- Quite a few Distinctive Enemies/Bosses now have a summoning stand close to their spawn location which might be interacted with to make the enemy RESPAWN
- Added over 100 Devoted Drop sources to quite a few distinctive enemies/bosses
- Talent icons have been given a whole overhaul to assist gamers higher determine their areas within the respective bushes. That is purely a visible change
- Distinctive gadgets can now World Drop if the participant has accomplished the related facet mission tied to them
- Fantasy Rank capstones have been re-worked with numerous perks being adjusted to raised swimsuit steadiness
- Quite a few Enchantments have been re-balanced
- Changed Loot Luck as a reward from Shrine and Crew Problem
- Half variation on Amulets, Rings, and Armor has been lowered
- Enchantment rolling now prices a set worth of 100
- All Enchantments have been re-weighted to permit for higher selection when rolling
- All Enchantments have been unlocked, and may roll on all relevant merchandise sorts
- Quite a few passive stats have been re-balanced
- Chests can now even be opened through projectiles
- Stock measurement has been elevated to 100 at SDU Max
- Devoted/World drop charges not depend on loot luck, and have been re-balanced
- Most Distinctive gadgets now describe their particular capacity and devoted drop supply on the merchandise card
- Golden Chest now prices Moon Orbs to open
- Added Sprinting within the Overworld (Credit score to Apocalyptech)
- Eliminated the character mannequin from stock screens to scale back load instances and display muddle
- Merchandise names not have suffixes
- Some crossbolt projectiles have been adjusted barely
- Moon Orbs now haven’t any cap to what number of you possibly can maintain directly
- Photograph Mode has been improved
- Elevated Ammo drop weighting
- Elevated Class drop weighting on Armor
- Much less participant screaming sounds
- All merchandise equip slots can be found from degree 1
- All Motion Abilities can be found from degree 1
- All non-unique torgue assault rifles barring crossbows now hearth full auto
- Elevated the possibility of Legendaries from rolling a 20 on Fortunate Cube
- Chaos Bunnies have had their loot spawn sample modified to forestall loot clumping
- Cosmetics have a brand new loot beam
- Moon Orbs have a brand new loot beam
- Reload Notification pops up much less usually
- Respawning not takes cash from the participant
- Modified the Crucial Hit popup to a much less intrusive sprite
- The Maker now drops an enormous quantity of loot on demise
- Wastard/Son of a Witch’s hen has had a texture change for visibility functions
- Up to date Dreamveil Overlook’s texture on the world map
- Dreamveil Overlook now begins off scaling from degree 30 and up
- The Wheel of Destiny now prices 15 Misplaced Souls to spin
- Added a problem indicator to every of the mirror bosses
- Some Non-Distinctive gadgets now have completely different names
- Some Non-Distinctive gadgets now have completely different prefix names
- Pink Chests can now be farmed with out having to attend out their respawn timers
- The Fundamental Menu has obtained a slight makeover
- Sniper ammo SDU sizes have been elevated to permit for extra sniping variety
- Vendor economic system has been adjusted barely to make sure promoting weapons is a viable possibility for acquiring money
- Mission rewards now present up extra usually in distributors
- Base slide pace has been elevated
- Sliding not slows the participant down as the space of the slide will increase
- Snipers have been adjusted to really feel sooner in hand
- Varied scopes have had their zoom measurement adjusted
- Leaping out of a slide now thrusts the participant additional
- Gamers can not set off barrel traps within the Chaos Chamber
- Elevated the variety of crystals gained from hidden switches within the Chaos Chamber
- Quick Journey animations have been sped up
- Eliminated the transition sound for sure quick travelling animations
- Hex traps within the chaos chamber not sluggish gamers down
- Some curses within the chaos chamber have been reworked
- The loot room merchandising machines within the chaos chamber now every spawn with a random legendary inside
- Cryo not slows gamers down
- Varied gadgets have been re-worked/balanced
- Elevated the scale of Hydras and Claw’s & Graveborn’s pet
- Blightcaller’s “Geist within the Shell” ability has been adjusted
- Spore Warden’s “Bounty of the Hunt” ability now additionally grants Accuracy
- Spore Warden’s “Bullseye” ability has been buffed
- Spore Warden’s “Quiver of Holding” ability has been buffed
- Spore Warden’s “Quiver of Holding” ability now additionally grants a bonus to the primary shot within the journal
- Spore Warden’s “Headhunter” ability is now a Tier 4 ability
- Spore Warden’s “Referred to as Shot” has been reworked, and now grants bonuses sooner. Moreover, it additionally now buffs Sniper Rifles
- Spore Warden has obtained a brand new Tier 5 ability known as “Free-Load” which grants Amp’d & Free photographs each Nth shot
- Spore Warden’s Mushroom Pet now respawns and assaults sooner
- Spore Warden’s “Barrage” ability has had the cooldown decreased
- Spore Warden’s “Blizzard” ability has had the cooldown decreased
- Spore Warden’s “Barrage” ability has been buffed
- Spore Warden’s “Barrage” and “Blizzard” abilities now acquire bonuses from Space of Impact buffs
- Clawbringer’s “Radiance” ability now additionally grants regeneration fee
- Clawbringer’s “Dedication” ability has been buffed
- Clawbringer has obtained a brand new Tier 3 ability known as “Dragon’s Fury” which grants Potential Harm for each bit of outfitted gear with matching components
- Clawbringer’s “Blasthamuts Favor” ability has been eliminated
- Clawbringer’s “Storm Breath” ability now grants elevated Lightning Harm based mostly on different elemental injury boosts
- Clawbringer has obtained a brand new Tier 5 ability known as “Resistance is Futile” which permits the participant to disregard Elemental Resistances on kill for a short while
- Clawbringer’s “Awe” ability has had the crit probability sort reverted
- Clawbringer’s “Awe” ability has had the crit probability worth lowered
- Clawbringer’s “Storm Smite” ability now generates extra bolts, and may crit
- Clawbringer’s Wyvern Pet now respawns and assaults sooner
- Clawbringer’s “Cleaning Flames” ability has had the cooldown decreased
- Stabbomancer’s “Swift Loss of life” ability has been buffed
- Stabbomancer’s “A Thousand Cuts” ability has been buffed
- Stabbomancer has obtained a brand new Tier 5 ability known as “Stalker” which grants extra Harm towards enemies based mostly on their lacking well being, and avoids aggro
- Stabbomancer’s “Executioner’s Blade” ability now spawns the blade sooner and offers injury sooner
- Stabbomancer’s “Sneak Assault” ability has been buffed and now additionally grants motion pace
- Stabbomancer’s Class Feat has been buffed
- Stabbomancer’s “Ghost Blade” ability has had the cooldown decreased
- Stabbomancer’s “Ghost Blade” ability not penalizes the participant for re-positioning it