A brand new patch hit Helldivers 2 on March 6 that sadly didn’t go over nicely with the sport’s neighborhood. In Discord servers and Reddit posts, people argued with Arrowhead Recreation Studios workers over the modifications that had been made to the third-person live-service shooter and the feedback some builders gave again to the criticism they had been receiving. And now, CEO Johan Pilestedt has commented on the “horrible” conduct of his staff.
Helldivers 2‘s first replace, patch 01.000.100, got here with a whole lot of modifications that basically altered the character of the sport. There are newly launched calamitous climate occasions, resembling hearth tornadoes and meteor showers, that you should deal with alongside the standard bugs and robots ready to grind you up and spit you out. It additionally nerfed a plethora of weapons whereas buffing a handful of others, but it surely’s the negatives which have outweighed the positives for some people, lots of whom took to the sport’s Discord and subreddit to complain concerning the modifications.
As PCGamer reported, the official Helldivers 2 channels for neighborhood members have been just lately inundated with gamers dragging the builders for what’s been perceived as an unbalanced replace. In keeping with the neighborhood, Helldivers 2 has turn out to be tougher, whereas optimum methods, such because the “meta” loadouts involving the OP railgun, have grown weaker because of the patch. It received so unhealthy that some Arrowhead Recreation Studios builders started responding to the criticism with snark and sarcasm, with the feedback screenshotted after which shared throughout the subreddit. “Man watching u all cry, amuses me a lot,” stated one Helldivers 2 dev within the Discord, based on redditor Curious_Influence185. “Individuals are nonetheless clearing Helldive, so I’m unsure what to say right here,” stated Arrowhead Video games Studios animator Fredrik Eriksson. “However ‘ability difficulty’ involves thoughts.” There have been sufficient statements like this that firm head and artistic director Johan Pilestedt stepped in to say that the feedback don’t symbolize the studio’s ethos:
Hey! Thanks for bringing this up, this isn’t the intention from the studio perspective. However since I’m a heavy subscriber of a communicative studio it implies that I encourage builders to interact with the neighborhood. Nonetheless this additionally exposes us to dangers of miscommunication or heated arguments and it’s one thing that we actively focus on internally on the studio to enhance on. Whereas I perceive that it displays on the studio as an entire, it isn’t our intention that this needs to be the conduct from us. We wish to be certain that you all have one of the best time doable on this recreation and on this neighborhood. As for the steadiness patch and the opinions surrounding it, we actively learn as a lot as we probably can and take what is alleged into consideration after we focus on issues internally. Proper now, the new matter is your guys’ suggestions and response to the steadiness changes and the sensation of the sport expertise at giant.
In response to 1 redditor, Pilestedt stated that the feedback made by some Arrowhead Video games Studios builders had been “horrible” and he’s “extraordinarily upset” within the conduct that was displayed. Responding to one other redditor, Pilestedt stated that the studio will educate its workers to be just a little nicer.
“We’re conscious of this and have taken motion internally to teach our builders on learn how to symbolize the group,” Pilestedt stated. “This isn’t a message that the studio stands behind. We’re all the time working to make as an gratifying expertise and neighborhood that we will. We’re taking your suggestions and bettering primarily based on it. Thanks, all love ❤️”
Eriksson did apologize for his manners, saying he “went just a little far with the trolling” and felt he wanted to come clean with the best way followers perceived his statements.
“I’m sorry if individuals took offence [sic] to it, I’m not going to interact with the neighborhood anymore, since as many individuals have identified; we now have a neighborhood staff that ought to deal with that,” Eriksson stated. “I figured I’d have just a little enjoyable with the gamers, however I understand being a dev I’m in an unfair place.
Kotaku has reached out to Arrowhead Recreation Studios for remark.
Helldivers 2 has been a smashing success for the staff. Regardless of fighting some server points following its huge February 8 launch, the third-person shooter is now trudging alongside towards a handful of updates that’ll introduce new gear and mechs Within the close to future. It appears it’s a superb time to dive into hell.