Hibernian Workshop issued the most recent replace for Astral Ascent in the present day, which is model 1.3. The replace consists of an affinity system, Future Fragments change, and high quality of life choices. After all, there are a bunch of different facets to model 1.3 as nicely.
Astral Ascent replace model 1.3 patch notes
Right here’s the total rundown:
Main Options
- The sport now suggests barely extra typically loots that might synergize with participant’s construct
- Gamers can obtain as much as 3 collected future fragments after defeating Zodiacs on DL runs from earlier future ranges not cleared
Small Options
- Reworked the descriptions of Results in Hints and Glossary to offer extra particulars concerning the stacks, durations of results, variety of hits and many others.
- After clearing the sport, on the menu to select a selected ending, there’s a test mark on the title of characters on which endings have already been seen by the participant
- We changed the void catalyst perk “”Warrior’s Delight”” (+1 harm stone per X enemy defeated till participant is hit) for the brand new perk “”Barbecue’s grace””, which gives Barbecue’s Echo at begin of a run (salvaging an aura for the primary time spawns one other aura of the identical Tier)
- The small dragon at begin of runs offers +1 additional selection for auras
- We added trace descriptions for particular auras that solid parts based mostly on widespread spells
- Added an extra suggestions for Aura’s rarity on participant’s stock
- Small enhance XP achieve after opening a Zodiac chest
Balancing
- Diminished spark harm by 30%
- Elevated harm of PRÆCIPITATIO spell
- Rebalanced stacks (burn, poison and many others.) utilized by results (slime, wisp and many others.)
- Elevated harm of Frostbite impact
- We elevated by 2 per rank the value of the Void Catalyst perk Zodiac’s Emblem (Enhance cost hate of Zodiacs summon by 20% per rank)
Interface
- Added Frostbite impact to the Glossary
- Reworked the descriptions of Elite Elements in Glossary
- New choice to make the following spell, on the participant’s spell cycle, to all the time be seen above the participant’s sprite
- New choice to make background darker that creates a much bigger distinction with sport parts, which ought to hopefully assist readability for some gamers
- Visible coloration on Auras in stock relying of rarity
Bug Fixes
- spell MISERIA explosions on facet partitions may have flawed path
- spell MORBUS projectiles would typically bounce as a substitute of exploding when colliding with floor
- Enemies Pink Feedbacks of assaults would typically keep on the display screen since 1.2
- Harm for “”Calie’s lightning combo”” Echo not displayed on harm meter and never calculated accurately throughout co-op
- The echo “”Sova’s feather twister”” wouldn’t work for participant 2
- Telescope wouldn’t replace perks accurately on change if gamers opted to hibernate the console as a substitute of closing the sport software or turning it off
- The assured larger stage feather from Pavo’s after the third claimed feather wouldn’t all the time have the right stage
- The small dragon auras wouldn’t improve the aura tiers accurately after upgrading it at Zim-Zim on the following run
- The typical harm from spells was being wrongly calculated whereas checking the spell thorough participant’s stock
- Mounted instances on the place gamers wouldn’t have the ability to be revived throughout co-op mode after dying
- Mounted flawed localisation textual content for some Zodiacs title in harm meter (Russian language)>
The Astral Ascent model 1.3 replace is now accessible on Swap.