Developer Naughty Canine has introduced that the beforehand introduced on-line The Final of Us multiplayer sport, The final of Us On-line has been canceled. This implies improvement on the title has been stopped for the foreseeable future. In a current assertion, Naughty Canine stated it’s was “trying ahead to placing it in your palms,” however “to launch and help The Final of Us On-line we’d need to put all our studio sources behind supporting post-launch content material for years to return, severely impacting improvement on future single-player video games.” Lastly, the developer additionally acknowledged that it has “multiple bold, model new single participant sport” that its engaged on. Naughty Canine not too long ago introduced The Final of Us Half II Remastered for PlayStation 5. The remaster will launch on January 19, 2024.
The total message concerning the cancellation:
We understand a lot of you have got been anticipating information across the undertaking that we’ve been calling The Final of Us On-line. There’s no straightforward technique to say this: We’ve made the extremely troublesome resolution to cease improvement on that sport.
We all know this information can be robust for a lot of, particularly our devoted The Final of Us Factions group, who’ve been following our multiplayer ambitions ardently. We’re equally crushed on the studio as we had been trying ahead to placing it in your palms. We needed to share with you some background of how we got here to this resolution.
The multiplayer staff has been in pre-production with this sport since we had been engaged on The Final of Us Half II—crafting an expertise we felt was distinctive and had great potential. Because the multiplayer staff iterated on their idea for The Final of Us On-line throughout this time, their imaginative and prescient crystalized, the gameplay bought extra refined and satisfying, and we had been enthusiastic in regards to the route wherein we had been headed.
In ramping as much as full manufacturing, the huge scope of our ambition grew to become clear. To launch and help The Final of Us On-line we’d need to put all our studio sources behind supporting post-launch content material for years to return, severely impacting improvement on future single-player video games. So, we had two paths in entrance of us: turn out to be a solely reside service video games studio or proceed to deal with single-player narrative video games which have outlined Naughty Canine’s heritage.
We’re immensely happy with everybody on the studio that touched this undertaking. The learnings and investments in expertise from this sport will carry into how we develop our initiatives and can be invaluable within the route we’re headed as a studio. We have now multiple bold, model new single participant sport that we’re engaged on right here at Naughty Canine, and we can’t wait to share extra about what comes subsequent once we’re prepared.
Till then, we’re extremely grateful to our group on your help all through the years.
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