Bandai Namco has launched the final trailer revealing the newcomer and final launch character for Tekken 8, Reina. In line with Tekken 8 director Kohei Ikeda in a brand new PlayStation Weblog publish, Reina “performs an important function in Tekken 8’s story,” and “regardless of her trendy and charming look, she exudes a charismatic sense of evil.” Tekken 8 will launch on January 26, 2024 PlayStation 5, Xbox Collection X/S, and PC through Steam. The same trailer for one more newly revealed newcomer Victor Chevalier was lately revealed.
Assaults That Replicate Her Persona and Acrobatic Motion Primarily based on Taido
Reina employs an acrobatic preventing type rooted in Taido, utilizing swift and brutal strategies comparable to knife-hand strikes, eye pokes, and scratching that replicate her character. She makes use of a particular motion known as Sentai to shut the space rapidly and launch rushes, whereas Unsoku permits her to ship highly effective assaults with agile footwork, demonstrating a speedy and aggressive fight method. As well as, Reina has someway acquired strategies like Wind God Fist and Spinning Demon, synonymous with the Mishima-style karate, and even reveals an influence fighter facet, delivering highly effective strikes from the Heaven’s Wrath stance as soon as utilized by Heihachi, who’s now deceased. Her offensive capabilities close to partitions, particularly, are among the many most potent of all characters.
Reina is a personality that emphasizes duality in varied points. To create a definite counterpart to the highly effective Mishima-style karate, we selected Taido because the second preventing type. Taido is understood for its sleek and speedy actions, with sharp and agile assaults. When producing Reina’s Taido strategies, we collaborated with the famend professional, Mr. Tetsuji Nakano, who has received the Taido World Championships 4 instances. Mr. Nakano isn’t solely educated in Taido but additionally in varied different martial arts. His recommendation on brutal strategies helped deliver out the distinctive options and character in Reina’s actions much more.
A Design that Emphasizes the Duality in Reina’s Character
We had been wanting to work with Ms. Mariko Shimazaki, who had beforehand contributed as a designer for characters like Kazumi and Josie for Tekken 7. We contacted her to deal with the design through the early levels of brainstorming character ideas and key phrases, regardless of giving her the difficult process of capturing a real martial artist’s look with a daring preventing type that blends components of Taido and Mishima-style karate, whereas being a younger girl who seems considerably mysterious and has that duality. She delivered an distinctive design.
Due to the design proposals we acquired from Ms. Shimazaki, the grand route for Reina was clear from the start. In creating the 3D mannequin, we labored on incorporating components associated to her hidden background and duality and tips on how to form it into an interesting design. So, please do maintain a watch out for these points.