https://play.google.com/retailer/apps/particulars?id=com.iwp.hoshi
Hey all
I am the solo developer of Hoshi (星, Japanese for star) and on the lookout for your suggestions ✌?
Star Battle, also referred to as “Two Not Contact”, is a logic puzzle the place you need to fill a grid with stars. In a standard 2 star recreation every row, column, and area will need to have precisely 2 stars. Stars should not allowed to the touch, even not diagonally. Hoshi consists of Star Battles with 1, 2 and three stars, however video games with extra stars are but to come back.
One of many largest challenges in improvement was the algorithm for producing the puzzles. In complexity concept it is without doubt one of the NP-Exhausting issues (fashionable computer systems cannot calculate all area mixtures inside cheap time). It took me a number of month to discover a correct method to generate distinctive Star Battles, so let me know should you like the sport ?
Options
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On a regular basis I launch a brand new puzzle (day by day problem)
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Observe your fixing time and compete towards different gamers (leaderboards)
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There are 5 totally different difficulties (straightforward to diabolical)
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Packs with hand-selected puzzles (e.g. for newcomers)
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Information with fixing methods
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Profile with stats about your ability degree & progress
If in case you have any additional questions, strategies, reward or criticism, don’t hesitate!