Trendy Warfare 3 is correct on the horizon and as we develop nearer to its launch date, Activision has dropped teaser after teaser. With all the brand new info we now have, there has but to be an official announcement on whether or not Warzone 2.0 will change into 3.0. And in that spirit, we wished to share our want record for Warzone 3 if it exists.
Mission Contracts
![Most Wanted contract Warzone 2 Al Mazrah TACMAP](https://twinfinite.net/wp-content/uploads/2023/10/Warzone2_Mostwanted_TACMAP-1.jpg?resize=640%2C360)
There are two typically good contracts. Bounty which marks an enemy squad and has your staff hunt them throughout the map, and Most Needed which marks your self to all the foyer for the prospect to resurrect your useless soldiers.
The money rewards for many contracts aren’t price it, solely the Secure Cracker mission justifies its completion for the financial worth. Intel contracts are a waste of time, solely giving the squad an perception into the following circle location, sadly the map is so huge that the knowledge may be very hardly ever helpful and generally wastes extra time than wanted. Bounty and Most Needed are on each ends of the dimensions of getting a tremendous begin or a horrible one. So all in all, we now have entry to contracts that hardly ever impression the sport in significant methods.
Altering these missions as much as promote extra player-player contact could be a welcome addition. Maybe having 3-5 squads after the identical high-value goal might spice the gameplay up, or simplify the simpler missions such because the Intel contract, so it’s definitely worth the time funding. Warzone 3 has the chance to convey significant modifications that may form the video games that we play. Maybe a contract that rewards a Black Website Key, giving squads a substitute for assaulting a Stronghold can promote extra factors of contact between gamers. All we will do is hope Activision takes this distinctive tackle the standard formulation to new heights.
Harmonious Gun Stability
![Lachmann Shroud SMG in Warzone & MW2](https://twinfinite.net/wp-content/uploads/2023/08/Lachmann-Shroud-Warzone-MW2.jpg?resize=640%2C360)
Stick with me for a second. Activision has accomplished an excellent job of balancing the weapons for Warzone 2, in some instances going even additional past to disable sure attachments and weapons within the Ranked mode. However I ought to have the ability to choose any gun I need, proper?
Properly, in essentially the most aggressive sense, you’ll be able to’t. Utilizing the MX9 in opposition to a participant with equal ability rocking the ISO 45 would ship you to the Gulag. This occurs day by day. I’ve a comfortable spot for the BAS-P and regardless of it receiving some love, it nonetheless pales compared to the Lachmann Sub.
I reminisce concerning the days of previous when the UMP45 was a tremendous weapon, however even the goldy-oldy M16 by no means felt strictly ‘worse’. In right now’s age, the M16 is a joke in comparison with different assault rifles. It has a horrible time-to-kill at any vary, terrible accuracy that bounces far too closely for a burst weapon, and customarily no factors wherein it excels. Regardless of the gunsmith, the customization choices for every weapon have birthed a extra skewed META. The very best weapon is leagues and bounds forward of the worst however that isn’t strictly the gunsmith’s fault, Activision can simply prop up the worst and knock down one of the best.
But Activision has to this point favored a META reasonably than the previous days when each gun was viable and every weapon had an analogous time-to-kill. I want to return to these days, in order that ability is emphasised on the participant reasonably than their loadout.
Forgiving Gulag Wins
![Gulag entry cutscene, Warzone 2](https://twinfinite.net/wp-content/uploads/2023/05/Gulag-Entry-Kits-Warzone-2.jpg?resize=640%2C360)
Successful the Gulag solely to enter right into a firefight with a squad rocking their loadouts is a irritating expertise.
The Gulag is a second probability at life for gamers, reinforcement flares and the purchase station additionally permit squads to resurrect their teammates for a value. Combating valiantly for the Gulag win rewards the participant with nothing however a BAS-P and a prayer. As enemy squads are buying their loadouts, you might be anticipated to win gunfights whereas being woefully undergeared. For Warzone 3, we suggest a extra balanced redeployment to provide gamers a good preventing probability. Spawning with a single absolutely upgraded weapon is a straightforward change, permitting Gulag winners to make their resurgence into the map with the next probability of success.
For gamers who’re taking part in the sport completely, taking right fights and rotating on the proper occasions is not going to really feel the change. It is going to solely have an effect on already decimated squads or uncoordinated gamers. The concept is to advertise a greater gameplay loop and let gamers enter the battlefield extra ready. The sensation of operating from constructing to constructing solely to seek out all the things looted and no probability of grabbing sufficient money to purchase soldiers is gutting. This concept is to curb that dangerous style.
Map Design
![Warzone 2 TACMAP Al Mazrah](https://twinfinite.net/wp-content/uploads/2023/09/Warzone_2_TACMAP_Stronghold.jpg?resize=640%2C360)
I can’t be the one one who has been gunned down by a staff perched on the sting of the mountain, sniping and air-striking my squad.
The elevation is one thing we hope Activision doesn’t recreate in its new map. To be clear, normal elevation is okay, Vondel does a tremendous job at capping the heights so even a well-position staff doesn’t retain all of the benefit. What we don’t need to see is large open plains on the backside of a mountain slope, giving a mind-boggling benefit to any staff that finds themselves on the increased elevations. A handful of boulders will not be adequate cowl for the 100+ gamers operating round Al Mazrah.
We hope to see a smaller map to be the primary attraction of Warzone 3, one thing between Vondel and Al Mazrah with a scaled participant rely to go along with it. The present map sports activities 150 participant lobbies and it’s full chaos, however since Al Mazrah is so huge, it warrants that quantity. A smaller map with a smaller participant dimension could be an ideal begin for Activision. We need to see extra factors of curiosity throughout a brand new map and lots of extra pure objects overlaying sightlines throughout the plains. Bushes, rocks, destroyed vehicles, downed choppers, something to interrupt the complete minutes of sprinting with out wherever to cover.
It’s a irritating expertise to have nowhere to regroup, plate up, and reassess the squad’s plan. We need to keep away from that gameplay sooner or later in order that gamers aren’t punished for not grabbing on the spot excessive floor. Some open areas are tremendous Activision, simply not 75% of the map…
Sound Design
![MW2 and Warzone 2](https://twinfinite.net/wp-content/uploads/2022/11/Best-audio-settings-in-Warzone-2-and-MW2.jpg?resize=640%2C360)
The variety of occasions I’ve encountered a state of affairs that has value me the sport from lack of sound is astounding. It’s a fixed problem that crops up in each single recreation. An enemy blindsides me whereas being quieter than a church mouse. Then I watch the killcam and hearken to the crisp audio and I immediately need to play one thing else.
Let’s get one thing straight Activision. We don’t want to listen to the AC-130 flying above and we don’t want to listen to the leaves rustling within the timber, nor don’t must hearken to the thunderous wind in our ears. What we do want to listen to is the footsteps, gamers climbing ladders, gamers deploying their parachutes, reloading, plating up… the record goes on and on. However sadly, the issue stems from the sport’s engine. And that is the place the hope is available in. If Warzone 3 is constructed from the bottom up, the sound design might be inherently totally different (for higher or for worse…) however it will likely be a begin.
As gamers, we will solely hope that Activision is taking the steps obligatory, whether or not it’s by redesigning the sound for Warzone 2 or with the creation of Warzone 3.0 and a brand new engine.
And there we now have our High 5 Adjustments We’d Prefer to See in Warzone 3 (If It Exists). Sport Design isn’t a science, its an artwork and it could possibly typically be a tough juggling act so all we will do is maintain our breath and anticipate extra phrase from Activision. For extra content material on Warzone 2 and the upcoming MW3 remember to discover the content material beneath.