“The Caged Justice of the Peace” is one in all a number of quests you obtain from Captain Brant within the early phases of Dragon’s Dogma 2. Brant tells you about one Justice of the Peace Waldahr, somebody who has stood his floor towards Disa and refused to alter the Code of Vermund to her profit when requested, resulting in him now sitting in a cell in Vernworth jail — ahem, gaol.
So Captain Brant has one quite simple request of you: set Justice of the Peace Waldahr free. He’ll provide you with a gaol key so you’ll be able to let your self into his cell, however you’ll discover that Waldahr wants some convincing first.
On this Dragon’s Dogma 2 information, we’ll stroll by your complete “Caged Justice of the Peace” quest, together with the place to seek out Justice of the Peace Waldahr and learn how to set him free.
The place to seek out the Justice of the Peace in Dragon’s Dogma 2
Enter the palace grounds and head to the target marked in your map. That is the doorway to Vernworth Fort Gaol Tower. Otto will greet you and permit you thru, so make your manner downstairs and apart from a few rooms to discover and loot, the primary space right here is the lengthy hall with pillars within the center and cells on either side, for a grand whole of eight.
Justice of the Peace Waldahr is within the first cell on the right-hand facet, as quickly as you enter. Wait till the 2 guards are dealing with away from you then use the Gaol Key given to you by Captain Brant to unlock the cell.
Head in and discuss to Waldahr, then when the choice arises, urge him to flee. He explains that he’s completely comfortable within the cell as a result of he can spend his days “perusing the Code and deciphering outdated texts.” Nonetheless, if you will discover “a spot with a mountain of tomes,” Waldahr will rethink escaping. Depart the gaol and return to Captain Brant.
The place to seek out ‘a spot with a mountain of tomes’ in ‘The Caged Justice of the Peace’
Brant suggests speaking to a chap named Kendrick, discovered by The Gracious Hand within the slums. He’s a balding chap sporting a blue gown, wandering across the tents and dilapidated homes on the outskirts of Vernworth. He’ll ask you for a charitable donation of gold, so pay up and he’ll clarify a neighborhood boy named Malcolm has gone lacking.
This begins a wholly separate quest named “The Heel of Historical past,” the place you need to discover Malcolm by chatting with the kids of the slums. Look for a woman known as Aimee who shall be someplace close by and she or he’ll inform you Malcolm went into the vaults beneath the slums. Return to Kendrick and the pair of you’ll enter the vaults to seek out the runaway child.
Discover the vaults of their entirety and also you’ll discover Malcolm, adopted by an enormous underground library. Kendrick makes Malcolm promise to maintain his mouth shut concerning the discovery, however you’ll be able to return to Waldahr within the gaol and inform him about this glorious place the place he can research in peace. Escort Waldahr out of his cell and to the slums, then return to Captain Brant on your reward: 7,000 gold and a ferrystone.
Ensure you additionally return to Waldahr within the vaults a couple of days later, as he’ll have one other quest for you: “A Magisterial Amenity,” which includes discovering his confiscated spectacles.
For extra Dragon’s Dogma 2 walkthroughs, right here’s who to offer the Jadeite Orb to, if you can purchase the Ornate Field, learn how to purchase a home in Vernworth, the place to seek out Rodge, and one of the best order for Captain Brant’s quests.