After months – heck, presumably years – of rumours, Metroid Prime Remastered is lastly out on the Nintendo Change as a digital obtain, with a bodily version obtainable later this month on February twenty second.
Whereas many of us appear overjoyed at the remastered visuals within the recreation, one unique Retro Studios’ developer has expressed his dissatisfaction at how the brand new launch has dealt with the sport’s doorways.
Zoid Kirsch, who labored on Metroid Prime and Metroid Prime 2: Echoes as a Senior Gameplay Engineer, spent appreciable time creating the environmental doorways, and has said that the remastered model has the fallacious alpha degree utilized, making their look drastically completely different to the unique. Take a look at the tweet beneath (simply be aware of the colorful language used right here!):
We are able to definitely perceive why somebody who labored for therefore lengthy on the unique recreation would need to name out sure adjustments made to the remaster. However, Kirsch went on to state in a separate tweet that he thinks the remaster is “amazingly properly finished” and says it is best to all play it:
“Following up–the re-master is amazingly properly finished. The enhancements to Samus and the boss fashions are superior. I simply observed this explicit change that stood out from the unique. It is nonetheless an exquisite re-master and ought to be performed and loved.”
We’ll have our personal ideas on Metroid Prime Remastered in the end for our full evaluate. Within the meantime, make sure you try our full spherical up of all the things introduced within the newest Nintendo Direct showcase: