SNK has deployed a punchy record of The King of Fighters XV replace 2.10 patch notes, which brings a ton of character steadiness adjustments to the critically acclaimed fighter.
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BOSS CHALLENGE
・Unlocked Clear Rewards for GOENITZ and OMEGA RUGAL
(costumes, levels, and BGMs).
* Titles will unlock when challenges are cleared, as per regular.
TRIAL
・Modified sure trials in accordance with character steadiness changes.
* Similar-level trials that you simply’ve already cleared up to now will nonetheless be marked
as full (even when they have been included within the above adjustments).
DJ STATION
・Added ”Splendid Evil -KOF XV ver.-” to the next album: THE KING OF
FIGHTERS XV
Different ・Resolved a number of different minor points.
Modified Space Description of Change
■ Normal
Crouching LK
・Modified low profile timing of sure strikes (from “earlier than assault start-up”
to “similtaneously assault start-up”).
Applies to the next characters: Iori, Ok´, Luong, Athena, and Elisabeth.
■ SHUN’EI –
Crouching LP ・Modified assault start-up from 5F to 4F.
Leaping HK ・Decreased hurtbox earlier than assault start-up.
Sky Axe (Cancel Ver.) ・Modified assault start-up from 15F to 11F.
Floor Hammer (Cancel Ver.) ・Decreased all restoration frames.
Thruster Imaginative and prescient・Entrance (EX Ver.) ・Can now be canceled into Thruster Imaginative and prescient (Regular Ver.).
Thruster Imaginative and prescient・Again (EX Ver.) ・Can now be canceled into Thruster Imaginative and prescient (Regular Ver.).
Specter Extension ・Expanded assault hitbox.
■ MEITENKUN
Sen-Siss Hou (Comply with Up)
・Elevated lively frames.
・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
・Decreased follow-up window.
Geki Hou (Regular Ver.)
・Now connects with opponents’ projectile-invulnerable assaults.
・Decreased cost time for the Degree 2 and Degree 3 model.
Geki Hou (EX Ver.)
・Now connects with opponents’ projectile-invulnerable assaults.
・Modified harm on the primary hit from 60 to 40.
・Elevated combo scaling worth.
Chou Geki Hou
・Can now Superior Cancel or Climax Cancel on hit.
・Altered opponent conduct on hit.
Hakuchuu Musou (Regular Ver.) ・Now pulls opponents nearer on first hit.
Hakuchuu Musou (MAX Ver.)
・Now pulls opponents nearer on first hit.
・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
Seikaku Meitengyobu
・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
THE KING OF FIGHTERS XV Patch Ver.2.10
■ BENIMARU NIKAIDO
Far Standing LK
・Added an assault hitbox for the legs.
・Expanded hurtbox for the legs.
Shut Standing HP ・Expanded proximity recognition.
Leaping HK ・Decreased hurtbox earlier than assault start-up.
Inazuma Sandan-Geri (Regular Ver.)
・Can now Tremendous Cancel from the ultimate hit.
・Ultimate hit not hits a number of instances throughout a combo.
Rai-Kou Ken
・Elevated all restoration frames.
・Decreased knockback distance on block.
■ ISLA
Crouching HP
・Decreased assault hitbox.
・Modified assault startup from 6F to 8F.
Fill-In (EX Ver.)
・Expanded assault hitbox.
・Modified the place the projectile emerges.
・Decreased all restoration frames.
Scribe (LK Ver.)
・Decreased Tremendous Cancel window.
・Decreased hitstop on hit and block.
Scribe (HK Ver.)
・Decreased Tremendous Cancel window.
・Decreased hitstop on hit and block.
・Altered opponent conduct on hit.
Piecing C (Regular Ver.) ・Now not causes a tough knockdown.
[In Air] Again to Again
・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
■ HEIDERN
Restoration
・Resolved a difficulty the place, in uncommon circumstances, the character would
change sides with the opponent when performing a Restoration
on the fringe of the display screen.
Shut Standing LP ・Decreased all restoration frames.
Shut Standing LK ・Decreased all restoration frames.
Stinger (HP Ver.)
・Modified assault start-up from 24F to 22F.
・Elevated lively frames.
・Elevated lively frames of the projectile nullification hitbox.
Stinger (EX Ver.)
・Eliminated Guard Level.
・Decreased knockback distance on block.
・Elevated all restoration frames on block and whiff.
Heidern Slash ・Now not hits a number of instances throughout a combo.
DOLORES
Shut Standing HK ・Expanded proximity recognition.
Hilzuni (Regular Ver.)
・Modified from a mid to an overhead assault.
・Modified assault start-up from 12F to 24F.
・Can not cancel into Particular Strikes.
・Elevated combo scaling worth.
・Decreased knockback distance on hit and block.
Burj (HP Ver.) ・Modified assault start-up from 25F to 20F.
Burj (EX Ver.) ・Altered opponent conduct on hit.
Qafas Qabl (LP Ver.) ・Modified harm from 65 to 80.
Qafas Qabl (HP Ver.) ・Modified assault start-up from 22F to 20F.
Qafas Qabl (EX Ver.)
・Assault not travels exterior the stage.
・Altered opponent flight on second hit.
Qafas Khalfi (HK Ver.) ・Modified assault start-up from 28F to 24F.
Nesh (LK Ver.) ・Expanded assault hitbox.
Nesh (HK Ver.)
・Expanded assault hitbox.
・Expanded hurtbox.
Nesh (EX Ver.)
・Modified assault start-up from 11F to 7F.
・Added invulnerability to in-air assaults.
・Expanded assault hitbox.
KYO KUSANAGI
Shut Standing LK ・Can now be Fast Canceled into Standing LK.
Leaping LK (Hops, Hyper Hops) ・Expanded pushbox.
Blow Again
・Decreased assault hitbox.
・Expanded hurtbox.
Leaping Blow Again
・Modified assault start-up from 12F to 14F.
・Decreased lively frames.
・Decreased assault hitbox.
・Expanded hurtbox.
88 Shiki (Cancel Ver.) ・Modified from a low to a mid assault.
Ge-Shiki・Naraku Otoshi
・Modified harm from 50 to 80.
・Decreased hurtbox.
75 Shiki・Kai (Regular Ver.) ・Elevated combo scaling worth.
114 Shiki・Aragami
・Elevated all restoration frames on block and whiff.
・Expanded hurtbox.
・Decreased assault hitbox.
* Hitbox is similar as earlier than for opponents in successful state.
124 Shiki・Munotsuchi ・Elevated combo scaling worth.
Ge-Shiki・Tsurubeotoshi
・Modified assault start-up from 24F to 21F.
・Modified harm from 60 to 80.
100 Shiki・Oniyaki [Follow-up from 402
Shiki・Batsuyomi (Normal Ver.)]
・Altered opponent conduct on hit.
182 Shiki (Degree 4) ・Modified from an unblockable to a mid assault.
IORI YAGAMI
Shut Standing HK
・Can now be canceled into Command Strikes.
・Expanded assault hitbox near the physique.
Crouching LK
・Delayed the timing at which a Fast Cancel from Crouching LP is feasible.
・Modified low profile timing from “earlier than assault start-up” to
“similtaneously assault start-up.”
Ge-Shiki・Yumebiki ・Decreased knockback distance on hit and block.
Ge-Shiki・Gofu In “Shinigami” ・Modified assault start-up from 28F to 26F.
100 Shiki・Oniyaki (LP Ver.) ・Elevated all restoration frames on block and whiff.
Kuzukaze (EX Ver.) ・Eliminated invulnerability to bodily assaults.
311 Shiki・Tsumakushi (LK Ver.) ・Decreased all restoration frames.
Ura 1018 Shiki・Yashiori (MAX Ver.) ・Modified harm from 290 to 255.
■ CHIZURU KAGURA
Shut Standing LK
・Modified assault start-up from 6F to 5F.
・Decreased knockback distance on hit and block.
・Decreased all restoration frames.
Jo Katsu Cong Cong (Regular Ver.) ・Can now be canceled into Tremendous Particular Strikes and above.
212 Katsu Shinsoku no Norito (EX Ver.) ・Modified harm from 100 to 80.
100 Katsu Tenjin no Kotowari (EX Ver.) ・Modified assault start-up from 9F to 7F.
Uramen 1 katsu San Rai no Fujin ・Clone not travels exterior the stage.
■ ASH CRIMSON
Shut Standing LP
・Expanded assault hitbox.
・Decreased hurtbox.
Far Standing LP ・Can now be canceled into Particular Strikes.
Shut Standing HK
・Elevated cancel window.
* Besides when canceling into MAX Mode (Fast).
Genie
・Can now carry out this transfer even whereas one other Genie is already lively.
When carried out in such a fashion, the lively Genie will explode.
・Now not hits a number of instances throughout a combo.
* The Regular and EX model can hit one time every.
ELISABETH BLANCTORCHE
Crouching LK
・Modified low profile timing from “earlier than assault start-up” to
“similtaneously assault start-up.”
Éclair (Regular Ver.) ・Expanded pushbox.
・Modified motion pace.
Étincelle (Regular Ver.) ・Projectile not travels exterior the stage.
Étincelle (EX Ver.)
・Projectile not travels exterior the stage.
・Elevated follow-up window.
・Now not hits a number of instances throughout a combo.
Grêle (HP Ver.) ・Decreased knockback distance on block.
Noble-Blanche (LP Ver.) ・Modified assault start-up from 11F to 8F.
Noble-Blanche (MAX Ver.) ・Modified assault start-up from 11F to 8F.
Fête de la Lumière ・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
■ KUKRI
Shut Standing HK ・Expanded proximity recognition.
Shatter Strike
・Decreased all restoration frames.
* Matches that of different characters.
Nessa Senpuu (HK Ver.) ・Decreased knockback distance on first and second hit.
KROHNEN
Shut Standing HP
・Elevated knockback length on closing hit.
・Decreased knockback distance on closing hit and block.
Crouching LP
・Modified assault start-up from 4F to 5F.
・Decreased assault hitbox.
Crouching LK ・Can not cancel into Command Strikes.
Crouching HK ・Modified assault start-up from 8F to 7F.
Leaping HK
・Modified assault start-up from 7F to 9F.
・Expanded hurtbox.
Leaping Blow Again
・Decreased assault hitbox.
・Decreased lively frames.
Emergency Slide (Cancel Ver.)
・Modified assault start-up from 7F to 11F.
・Decreased distance traveled.
Strike Slash (HK Ver.) ・Modified from an overhead to a mid assault.
Calamity Overdrive
・Lowered opponent flight when hit within the air.
・Modified harm from 392 to 430.
* No change in harm when used as an OTG.
KULA DIAMOND
Crouching HP ・Decreased hurtbox.
Crow Chunk (HP Ver.) ・Altered opponent conduct when first hit lands within the air.
Diamond Breath (LP Ver.) ・Modified harm from 60 to 80.
Diamond Breath (EX Ver.)
・Expanded assault hitbox.
・Expanded projectile nullification hitbox.
Ray Spin (Sit) (EX Ver.)
・Expanded pushbox.
・Elevated all restoration frames.
Falling Snowman (LP Ver.) ・Projectile not travels exterior the stage.
Falling Snowman (HP Ver.)
・Projectile not travels exterior the stage.
・Modified assault start-up from 58F to 53F.
Falling Snowman (EX Ver.)
・Projectile not travels exterior the stage.
・Modified harm from 50 (x2) to 70 (x2).
・Decreased all restoration frames.
Diamond Edge (Regular Ver.)
・Expanded assault hitbox.
・Altered opponent conduct on hit.
Diamond Edge (MAX Ver.)
・Expanded assault hitbox.
・Altered opponent conduct on first and second hit.
Frozen Area (Regular Ver.)
・Expanded assault hitbox for first hit.
・Altered opponent conduct on first hit.
Frozen Area (MAX Ver.) ・Elevated lively frames on first hit.
■ ÁNGEL
Rush ・First hit now travels ahead.
Shut Standing HK ・Expanded proximity recognition.
Crouching HP
・Elevated cancel window.
・Decreased all restoration frames.
Leaping HP ・Modified from an overhead to a mid assault.
Leaping Blow Again ・Decreased hurtbox earlier than assault start-up.
Heavy Knee Assault ・Modified assault start-up from 5F to 4F.
Unchain・Step (Regular Ver.) ・Can now be stopped utilizing LP + LK.
YASHIRO NANAKASE
Sledgehammer (LK Ver.)
・Modified from an overhead to a mid assault.
・Modified assault start-up from 24F to 21F.
・Modified bounce top.
・Decreased all restoration frames.
Ultimate Influence
・Elevated harm when charged.
・Resolved a difficulty the place the projectile degree was decrease than anticipated.
■ SHERMIE
Standing LK
・Modified assault start-up from 6F to 8F.
・Decreased assault hitbox.
・Decreased lively frames.
・Elevated knockback length on hit.
・Elevated all restoration frames.
Shut Standing HP
・Expanded assault hitbox.
・Expanded hurtbox.
Shermie Carnival ・Decreased all restoration frames on hit.
■ CHRIS
Far Standing HK ・Decreased all restoration frames.
Reverse Anchor Kick (Regular Ver.)
・Modified assault start-up from 26F to 24F.
・Modified harm from 45 to 60.
Carry Off Kick (Regular Ver.) ・Can now be canceled into Tremendous Particular Strikes and above.
Searching Air (HK Ver.) ・Modified assault start-up from 10F to 8F.
Searching Air (EX Ver.)
・Modified assault start-up from 6F to 4F.
・Altered opponent conduct on second hit.
・Causes a tough knockdown on non-final hits too.
・Expanded assault hitbox for each the third and closing hit.
(Expanded space for assault can solely land when opponent is in successful state.)
Taking pictures Dancer Thrust (HP Ver.)
・Modified assault start-up from 18F to 12F.
・Altered opponent conduct when first hit lands within the air.
・Expanded assault hitbox for first hit.
(Expanded space for assault can solely land when opponent is in successful state.)
Taking pictures Dancer Thrust (EX Ver.)
・Altered opponent conduct on hit.
・Decreased pushbox.
・Second hit not hits in-air opponents.
・Modified harm on the second hit from 120 to 100.
・Elevated all restoration frames.
Taking pictures Dancer Step (Regular Ver.) ・Can now Tremendous Cancel from the primary hit.
Chain Slide Contact
・Altered opponent conduct when hit within the air.
・Expanded assault hitbox for first hit.
(Expanded space for assault can solely land when opponent is in successful state.)
Ok’
Shut Standing LK ・Can now be Fast Canceled into different strikes moreover Standing LK.
Far Standing HP
・Modified assault start-up from 8F to 10F.
・Decreased assault hitbox.
・Expanded hurtbox.
Crouching LK
・Modified low profile timing from “earlier than assault start-up” to
“similtaneously assault start-up.”
Leaping HP (Hops, Hyper Hops) ・Decreased assault hitbox.
Blackout
[Follow-up from Second Shell (EX Ver.)]
・Decreased all restoration frames.
・Can now be carried out utilizing → + LK or HK.
Air Minute Spike (LK Ver.)
・Elevated command enter window.
・Modified harm on Anyplace Juggle hits from 80 to 40.
Air Minute Spike (HK Ver.)
・Elevated command enter window.
・Modified harm on Anyplace Juggle hits from 100 to 50.
Air Minute Spike (EX Ver.) ・Modified harm on Anyplace Juggle hits from 120 to 60.
■ MAXIMA
Far Standing HP
・Can now be canceled into Particular Strikes.
・Decreased all restoration frames.
M-4 Vapor Cannon (EX Ver.)
・Now travels backward on hit.
・Decreased all restoration frames on hit.
■ WHIP
Energy Shot Sort A “Code: Superior” ・Elevated motion pace whereas in assault stance.
Energy Shot Sort B “Code: Energy”
・Elevated motion pace whereas in assault stance.
・Elevated distance traveled by opponent on hit.
Energy Shot Sort C “Code: Victory” ・Elevated motion pace whereas in assault stance.
Crescent Swatter “Code: FS” ・Elevated lively frames of the projectile nullification hitbox.
Sonic Slaughter “Code: KW”
・Elevated invulnerability.
・Elevated lively frames on first hit.
ANTONOV
Shut Standing LP ・Decreased all restoration frames.
Crouching LP
・Decreased assault hitbox.
・Decreased hurtbox.
Crouching HP ・Modified assault start-up from 11F to 9F.
Whale Stream (EX Ver.)
・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
Vertical Macho (LP Ver.)
・Added invulnerability to in-air assaults.
・Can not cancel into Bering Wave .
・Expanded assault hitbox for first hit.
(Expanded space for assault can solely land when opponent is in successful state.)
・Expanded assault hitbox for second hit.
・Now not causes a tough knockdown.
Vertical Macho (HP Ver.)
・Expanded assault hitbox for first hit.
(Expanded space for assault can solely land when opponent is in successful state.)
・Expanded assault hitbox for second hit.
Tunguska Bomber ・Expanded assault hitbox for first hit.
■ RAMÓN
Head Butt (Cancel Ver.)
・Altered opponent conduct on hit.
・Elevated cancel window.
* Besides when canceling into MAX Mode (Fast).
Tiger Neck Chancery (EX Ver.) ・Expanded throw vary.
Tiger Load ・Can now comply with up with Hoist 1 or Hoist 2 on hit.
Tiger Spin (Regular Ver.)
・Modified harm from 180 to 250.
・Decreased all restoration frames on hit.
Tiger Spin (MAX Ver.)
・Modified harm from 330 to 400.
・Decreased all restoration frames on hit.
■ KING OF DINOSAURS
Crouching LP
・Decreased assault hitbox.
・Decreased hurtbox.
Shut Standing HP
・Modified assault start-up from 8F to 6F.
・Decreased hurtbox.
Leaping HP ・Decreased hurtbox.
Rex Head (Cancel Ver.)
・Elevated distance traveled.
・Decreased knockback distance on hit and block.
Assault Raptor (EX Ver.) ・Decreased all restoration frames on hit.
Ankylo Hammer (HP Ver.)
・Expanded assault hitbox for first hit.
(Expanded space for assault can solely land when opponent is in successful state.)
Ankylo Hammer (EX Ver.) ・Expanded assault hitbox for first hit.
Dinner of Dinosaur (MAX Ver.) ・Modified harm on the ultimate hit from 100 to 120
LEONA HEIDERN
Crouching HK ・Can now be canceled into Particular Strikes and above.
Leaping HK ・Decreased hurtbox earlier than assault start-up.
Leaping Blow Again ・Decreased hurtbox earlier than assault start-up.
Moon Slasher (LP Ver.)
・Injury, stun worth, and Guard Crush worth when hitting the tip
of the slash are actually the identical as when hit up shut.
Moon Slasher (HP Ver.)
・Injury, stun worth, and Guard Crush worth when hitting the tip
of the slash are actually the identical as when hit up shut.
・Modified harm from 80 to 100.
Moon Slasher (EX Ver.) ・Modified harm from 120 to 140.
X-Calibur (HP Ver.) ・Altered opponent conduct on hit.
V-Slasher
・Decreased combo scaling worth when canceling from Vertical Leaping HK.
・Combo scaling for strikes that comply with on from that V-Slasher will stay
the identical as earlier than.
■ RALF JONES
Dynamite Ralf Punch (LP Ver.) ・Decreased all restoration frames when nullifying projectiles.
Dynamite Ralf Punch (HP Ver.)
・Modified assault start-up from 15F to 13F.
・Decreased all restoration frames when nullifying projectiles.
Dynamite Ralf Punch (EX Ver.)
・Modified hit depend from 3 hits to 1 hit.
* No change in complete harm.
Dive Bomber Punch ・Elevated command enter window.
■ CLARK STILL
Extremely Argentine Backbreaker (Regular Ver.) ・Modified harm from 205 to 225.
Extremely Argentine Backbreaker (MAX Ver.)
・Modified harm from 335 to 365.
* No change in minimal assured harm.
Operating Three (Regular Ver.) ・Modified assault start-up from 18F to 11F.
■ TERRY BOGARD
Shut Standing LP ・Decreased knockback distance on hit and block.
Far Standing LP
・Decreased all restoration frames.
・Expanded assault hitbox.
Crouching HK ・Decreased all restoration frames.
Crack Shoot (EX Ver.) ・Decreased all restoration frames.
ANDY BOGARD
Shut Standing LP ・Modified assault start-up from 5F to 4F.
Shouryuu Dan (LP Ver.)
・Added invulnerability to in-air assaults.
・Elevated lively frames near physique.
■ JOE HIGASHI
Hurricane Higher (HP Ver.) ・Elevated projectile pace.
Ougon no Kakato (LK Ver.)
・Modified assault start-up from 17F to 14F.
・Decreased distance traveled.
・Now not connects with opponents behind the character.
・Modified hit depend from 3 hits to 1 hit.
・Adjusted harm, Guard Crush worth, and stun worth in accordance
with the change in hit depend.
・Elevated knockback length on hit.
・Can now follow-up on in-air hit.
・Now not connects throughout a combo the place Ougon no Kakato (LK/HK Ver.)
has already landed.
・Elevated all restoration frames.
Ougon no Kakato (HK Ver.)
・Now not connects throughout a combo the place Ougon no Kakato (LK Ver.)
has already landed.
■ RYO SAKAZAKI
Crouching LK
・Modified assault start-up from 4F to 5F.
・Decreased all restoration frames.
Crouching HP
・Elevated cancel window for Tremendous Particular Strikes and above,
and for MAX Mode (Fast).
Kohou (LP Ver.) ・Elevated all restoration frames on block and whiff.
Kohou (HP Ver.) ・Altered opponent conduct on first hit.
Ryuuko Ranbu (Regular Ver.)
・Can not Superior Cancel or Climax Cancel, besides from the ultimate hit.
・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
Ryuuko Ranbu (MAX Ver.)
・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
ROBERT GARCIA
Shut Standing LP ・Modified assault start-up from 5F to 4F.
Far Standing HP ・Can now be canceled into Particular Strikes and above.
Ryuuga (LP Ver.)
・Added invulnerability to in-air assaults.
・Expanded assault hitbox for first hit.
・Introduced ahead the timing at which the hitbox turns into an in-air hitbox.
Ryuuga (HP/EX Ver.) ・Expanded assault hitbox for first hit.
Hien Senpuu Kyaku (LK Ver.) ・Altered opponent conduct on hit.
■ KING
Shut Standing LK
・Decreased knockback distance on hit and block.
・Decreased all restoration frames.
Sliding (Cancel Ver.) ・Modified from a low to a mid assault.
Entice Kick (Cancel Ver.) ・Modified harm from 50 to 60.
Air Venom Strike (EX Ver.) ・Modified harm from 80 to 120.
Twister Kick (HK Ver.) ・Elevated follow-up window after first hit.
All Tremendous Particular Strikes (Regular/MAX Ver.) ・Can not Superior Cancel or Climax Cancel, besides from the ultimate hit.
■ ATHENA ASAMIYA
Crouching LK
・Modified low profile timing from “earlier than assault start-up” to
“similtaneously assault start-up.”
Shut Standing HP ・Decreased knockback distance on hit.
Crouching HP ・Elevated knockback length on hit.
Phoenix Bomb (Air) ・Elevated all restoration frames when carried out throughout a again step.
Psycho Shoot (LP Ver.)
・Expanded assault hitbox.
・Modified harm from 65 to 80.
Psycho Shoot (HP Ver.)
・Expanded assault hitbox.
・Modified harm from 70 to 85.
Psycho Shoot (EX Ver.) ・Modified harm from 45/45 to 50/50.
[On Ground] Shining Crystal Bit
(Regular Ver.)
・Modified assault start-up from 6F to 4F.
・Modified harm from 180 to 200.
[In Air] Shining Crystal Bit
(Regular Ver.)
・Modified harm from 180 to 200.
Shining Crystal Bit (MAX Ver.) ・Modified harm from 330 to 350
MAI SHIRANUI
Stroll Backward ・Elevated motion pace.
Kachousen (EX Ver.)
・Projectile not travels exterior the stage after bouncing off the opponent.
・Altered opponent conduct on hit after the projectile bounces off them.
・Now not hits a number of instances throughout a combo.
Hissatsu Shinobi-Bachi (HK Ver.) ・Causes a tough knockdown.
Kagerou no Mai ・Lowered opponent flight on hit.
■ YURI SAKAZAKI
Far Standing LK
・Decreased assault hitbox.
・Decreased hurtbox.
Far Standing HP
・Modified assault start-up from 6F to 8F.
・Moved assault hitbox downward.
・Decreased assault hitbox.
・Moved arm hurtbox downward.
・Decreased hurtbox.
・Elevated all restoration frames.
Shien (Regular Ver.) ・Modified harm from 40 to 60.
Shien (Cancel Ver.) ・Modified from a low to a mid assault.
BLUE MARY
Shut Standing LP ・Decreased all restoration frames.
Shut Standing LK ・Decreased all restoration frames.
Double Rolling (Regular Ver.) ・Modified harm from 20/30 to 40/50.
Double Rolling (Cancel Ver.) ・Modified second hit from a low to a mid assault.
Vertical Arrow (EX Ver.)
・Can now comply with up second hit with M. Snatcher .
* M. Snatcher has Anyplace Juggle properties in these post-EX conditions.
M. Snatcher ・Modified enter to LK or HK.
M. Storm (MAX Ver.) ・Will now combo from an Superior Cancel off the ultimate hit of M. Splash Rose .
■ VANESSA
Far Standing LK ・Expanded assault hitbox.
Crouching HK ・Elevated cancel window.
Leaping HP (Regular/Hyper Jumps) ・Modified assault start-up from 7F to 6F.
One-Two Puncher (Regular Ver.)
・Decreased all restoration frames.
* Second hit start-up is now sooner in consequence.
Puncher Higher [Follow-up from
Puncher Vision (Forward) (EX Ver.)]
・Decreased all restoration frames.
Puncher Higher [Follow-up from
Puncher Vision (Backward) (EX Ver.)]
・Decreased all restoration frames.
Puncher Straight [Follow-up from
Puncher Vision (Forward) (Normal Ver.)]
・Modified assault start-up from 15F to 13F.
・Expanded pushbox.
・Elevated follow-up window.
Champion Puncher (Regular Ver.) ・Elevated invulnerability.
LUONG
Crouching LK
・Modified low profile timing from “earlier than assault start-up” to
“similtaneously assault start-up.”
Crouching HK ・Decreased all restoration frames.
Blow Again
・Modified assault start-up from 13F to 16F.
・Decreased distance traveled.
Tsui (Regular Ver.)
・Decreased knockback distance on hit and block.
・Decreased all restoration frames.
Tsui (Cancel Ver.)
・Decreased knockback distance on hit and block.
・Decreased all restoration frames.
Geki (EX Ver.)
・Expanded assault hitbox.
・Decreased all restoration frames on hit.
Ren (EX Ver.) ・Modified harm from 120 to 100.
■ ROCK HOWARD
Reppuuken (EX Ver.)
・Now travels ahead.
・Expanded assault hitbox.
・Altered opponent flight on hit.
・Decreased knockback length on block for the second hit.
Onerous Edge (HP Ver.)
[Buffed] Onerous Edge (HP Ver.)
・Expanded assault hitbox for second hit.
Sort: Shift ・Elevated buffer window.
Shinkuu Nage (Regular Ver.)
[Follow-up from Type: Shift ]
[Buffed] Shinkuu Nage (Regular Ver.)
[Follow-up from Type: Shift ]
・Modified enter to LP or HP.
・Altered opponent conduct on hit.
Shinkuu Nage (EX Ver.)
[Follow-up from Type: Shift ]
・Modified enter to LP + HP.
・Now not consumes energy gauge when following Sort: Shift (EX Ver.).
Raging Storm (Regular Ver.)
[Buffed] Raging Storm (Regular Ver.)
・Expanded assault hitbox.
Lethal Rave EXT ・Powered-up state now continues throughout rounds.
B. JENET
Leaping LK (Regular/Hyper Jumps) ・Expanded hurtbox.
Leaping LK (Hops, Hyper Hops)
・Decreased assault hitbox.
・Expanded hurtbox.
Leaping HK
・Decreased assault hitbox.
・Expanded hurtbox.
・Elevated lively frames.
Leaping Blow Again
・Decreased assault hitbox.
・Expanded hurtbox.
Baffrass (EX Ver.) ・Modified harm when used as an OTG from 90 to 45.
Loopy Ivan (LP Ver.)
・Elevated all restoration frames.
・Decreased knockback distance on block.
Gulf Tomahawk (HK Ver.) ・Modified from an overhead to a mid assault.
Harrier Bee (LK Ver.) ・Expanded assault hitbox for closing hit of the follow-up assault.
Harrier Bee (HK/EX Ver.)
・Expanded assault hitbox for closing hit of the follow-up assault.
・Elevated touchdown restoration frames on first to 3rd hits
of the follow-up assault.
The Hind (LK Ver.) ・Altered opponent flight on hit.
The Hind (EX Ver.) ・Modified assault start-up from 8F to 11F.
[On Ground] Many Many Torpedoes ・Expanded pushbox.
[In Air] Many Many Torpedoes
・Elevated motion pace.
・Expanded pushbox.
■ GATO
Far Standing HK ・Modified assault start-up from 14F to 12F.
Chinbreaker (Regular Ver.)
・Now travels ahead.
・Modified harm from 45 to 60.
Wind Fang (HK Ver.) ・Decreased all restoration frames when braking.
Wind Fang (EX Ver.)
・Character now faces the opponent when performing a follow-up
after flying overhead.
Backdraft Fang (HP Ver.) ・Decreased all restoration frames when braking.
Backdraft Fang (EX Ver.)
・Character now faces the opponent when performing a follow-up
after flying overhead.
* No change in orientation for Cipher Fang .
Fang of Darkness (Regular Ver.) ・Eliminated pushbox.
Lightning Fang (HK/EX Ver.) ・Decreased all restoration frames on hit.
GEESE HOWARD
Leaping LP ・Modified assault start-up from 6F to 4F.
Fudou Ken・A
・Can now use each the Regular and EX variations (one time every)
throughout a combo.
Gedan Atemi (EX Ver.)
・Elevated the counter’s lively frames.
・Modified harm from 180 to 220.
Hishou Nichirin Zan (HP Ver.)
・Altered opponent conduct on counter hit.
・Can now use each the HP and EX variations (one time every)
throughout a combo.
Hishou Nichirin Zan (EX Ver.) ・Expanded assault hitbox.
Raigou Reppuu Ken
・Ultimate hit now hits knocked-down opponents.
・Ultimate hit not hits a number of instances throughout a combo.
Oni Hanmon (Regular) ・Modified harm from 200 to 230.
Oni Hanmon (MAX Ver.) ・Modified harm from 350 to 370.
■ BILLY KANE
Far Standing HP ・Expanded assault hitbox.
Leaping HP
・Expanded assault hitbox.
・Decreased hurtbox.
Leaping Blow Again ・Decreased hurtbox.
Kaen Sansetsu Kon Chuudan Uchi
(Regular Ver.)
・Modified harm from 60 to 80.
Tsurigome Sansetsu Kon Chuudan Uchi
・Decreased knockback length on hit and block.
・Decreased all restoration frames.
Suzume Otoshi (LP Ver.) ・Added invulnerability to in-air assaults.
Kaen Suzume Otoshi (Regular Ver.)
・Altered opponent conduct on hit.
・Elevated Tremendous Cancel window.
・Elevated follow-up window.
・Elevated all restoration frames.
Ka Ryuu Tsuigeki Kon ・Expanded assault hitbox after counter.
Sui Ryuu Tsuigeki Kon
・Expanded assault hitbox after counter.
・Decreased all restoration frames on whiff
RYUJI YAMAZAKI
Eviscerator (Cancel Ver.)
・Elevated distance traveled.
・Elevated cancel window.
Slam (Regular Ver.) ・Decreased all restoration frames.
Slam (Cancel Ver.) ・Decreased knockback distance on hit.
■ OROCHI YASHIRO
Musebu Daichi (HP Ver.) ・Decreased hurtbox.
Tsubusu Daichi
[from Kujiku Daichi (HP Ver.)]
・Altered opponent conduct on counter hit.
■ OROCHI SHERMIE
Standing LK
・Modified assault start-up from 6F to 8F.
・Decreased assault hitbox.
・Decreased lively frames.
・Elevated knockback length on hit.
・Elevated all restoration frames.
Shut Standing HP
・Expanded assault hitbox.
・Expanded hurtbox.
Shajitsu no Odori (LK Ver.)
・Decreased all restoration frames.
・Now not hits a number of instances throughout a combo.
Mugetsu no Raiun ・Expanded assault hitbox.
Raijin no Tsue (HK Ver.)
・Modified assault start-up from 32F to 28F.
・Elevated motion pace.
■ OROCHI CHRIS
Jyukei no Oni (Regular Ver.) ・Modified assault start-up from 26F to 24F.
Setsudan no koto (Regular Ver.) ・Can now be canceled into Tremendous Particular Strikes and above.
Taiyou O Iru Honoo (Regular Ver.) ・Decreased all restoration frames.
Tsuki O Tsumu Honoo (HP Ver.)
・Modified assault start-up from 14F to 12F.
・Elevated distance traveled.
Shishi O Kamu Honoo (EX Ver.) ・Modified the timing of cancels into sure Particular Strikes.
Ankoku Orochi Nagi (Regular Ver.) ・Modified assault start-up from 20F to 18F.
Ankoku Orochi Nagi (MAX Ver.) ・Modified assault start-up from 20F to 16F.
Hirameki Kogaretaru Tamashi
・Expanded assault hitbox.
(Expanded space for assault can solely land when opponent is in successful state.)
HAOHMARU
Far Standing LP ・Expanded assault hitbox.
Shut Standing HP ・Modified harm from 70 to 80.
Far Standing HP ・Modified harm from 70 to 80.
Crouching HP ・Altered opponent conduct on in-air counter hit.
Leaping HP ・Modified harm from 70 to 80.
Leaping HK ・Modified harm from 70 to 80.
Leaping Blow Again (Regular/Hyper Jumps) ・Modified harm from 90 to 100.
Leaping Blow Again (Hops, Hyper Hops) ・Modified harm from 80 to 90.
Iron Flash ・Modified harm from 180 to 200.
Crescent Moon Slash (LP Ver.) ・Modified assault start-up from 7F to 5F.
Cyclone Slash (Regular Ver.) ・Expanded assault hitbox.
Cyclone Slash (EX Ver.)
・Modified assault start-up from 29F to 24F.
・Elevated projectile pace.
・Expanded assault hitbox.
・Decreased combo scaling worth.
・Decreased all restoration frames.
Earthquake Slice (LP Ver.) ・Modified assault start-up from 25F to 23F.
■ NAKORURU
Annu Mutsube (LP Ver.) ・Decreased all restoration frames on hit and block.
Annu Mutsube (HP Ver.)
・Elevated lively frames.
・Decreased all restoration frames.
Mamahaha Assault (LP Ver.)
・Modified harm from 30 to 50.
・Elevated stun worth.
・Altered opponent conduct when hit within the air.
Mamahaha Assault (HP Ver.)
・Modified harm from 50 to 70.
・Elevated stun worth.
・Altered opponent conduct when hit within the air.
Drop from Mamahaha (Regular Ver.) ・Decreased all restoration frames.
Kamui Mutsube ・Expanded assault hitbox.
DARLI DAGGER
Shut Standing LK
・Expanded assault hitbox.
・Expanded hurtbox.
Shut Standing HP ・Modified harm on the primary hit from 70 to 80.
Far Standing HP ・Decreased combo scaling worth.
Crouching LK ・Can now cancel into Standing LK.
Crouching HK
・Can now cancel into Shock Assault .
・Altered opponent conduct on hit.
Sweeping Shave ・Modified harm on in-air hits from 150 to 180.
Serpentine Breaker (LP Ver.)
・Added an assault hitbox to Body 18 of the Degree 1 model.
* Assault start-up has now modified from 19F to 18F in consequence.
・Decreased all restoration frames for the Degree 1 model.
Serpentine Breaker (HP Ver.)
・Added an assault hitbox to Body 27 of the Degree 1 model.
* Assault start-up has now modified from 28F to 27F in consequence.
Excessive Tide (Regular Ver.)
・Now connects with in-air opponents.
・Decreased assault hitbox.
* Hitbox is similar as earlier than for opponents in successful state.
Excessive Tide (EX Ver.)
・Now connects with in-air opponents.
・Decreased all restoration frames.
・Decreased assault hitbox.
* Hitbox is similar as earlier than for opponents in successful state.
Lagoon Onslaught (Regular Ver.) ・Modified assault start-up from 10F to 8F.
Lagoon Onslaught (MAX Ver.) ・Modified assault start-up from 8F to 6F
SHINGO YABUKI
Far Standing HP ・Modified assault start-up from 14F to 12F.
Far Standing HK ・Modified assault start-up from 12F to 10F.
Crouching HK ・Expanded assault hitbox.
Leaping HK ・Decreased hurtbox.
All Particular Strikes
・Elevated the possibility of a crucial hit.
* No change for 101 Shiki・Oboroguruma Unfinished (HK Ver.),
because it’s at all times had a excessive probability of doing a crucial hit.
115 Shiki・Dokugami Unfinished (HP Ver.) ・Decreased all restoration frames on block when a crucial hit happens.
100 Shiki・Oniyaki Unfinished ・Expanded assault hitbox for first hit.
Shingo Kick (HK Ver.) ・Decreased all restoration frames.
Shingo Kick (EX Ver.) ・Modified assault start-up from 22F to 21F.
Shingo Kick Air (Regular Ver.) ・Can now be triggered from a backwards bounce.
101 Shiki・Oboroguruma Unfinished
(EX Ver.)
・Expanded assault hitbox for first hit.
■ KIM KAPHWAN
Shut Standing HP
・Expanded proximity recognition.
・Expanded assault hitbox.
Crouching LP
・Expanded assault hitbox.
・Expanded hurtbox.
Leaping LK (Regular/Hyper Jumps) ・Expanded assault hitbox for the legs.
Leaping Blow Again ・Expanded assault hitbox for the legs.
Hangetsuzan (LK Ver.) ・Elevated Tremendous Cancel window.
Sanren Geki 1 Shiki (LP Ver.)
・Decreased all restoration frames.
・Elevated knockback distance on block.
Sanren Geki 1 Shiki (HP Ver.) ・Elevated knockback distance on block.
Sanren Geki 2 Shiki [Follow-up
from Sanren Geki 1 Shiki (LP Ver)]
・Decreased all restoration frames.
Hisen Kyaku (EX Ver.)
・Added invulnerability to projectiles.
・Altered opponent conduct on hit.
・Elevated all restoration frames
SYLVIE PAULA PAULA
No adjustments.
■ NAJD
No adjustments.
■ OMEGA RUGAL
Sprint ・Elevated motion pace.
Far Standing HK
・Modified assault start-up from 14F to 11F.
・Decreased hurtbox.
Double Tomahawk (Regular Ver.)
・Modified assault start-up for second hit from 27F to 24F.
・Elevated distance traveled on second hit.
・Altered opponent conduct on second hit and on block.
・Decreased all restoration frames.
Double Tomahawk (Cancel Ver.) ・Altered opponent conduct on second hit and on block.
Vanishing Rush (LP Ver.) ・Causes a tough knockdown.
Vanishing Rush (EX Ver.) ・Elevated motion pace.
Violent Ray (Regular Ver.) ・Altered opponent conduct when hit within the air.
Determined Ray ・Expanded OTG hitbox.
■ GOENITZ
Shut Standing HK ·Expanded proximity recognition.
Far Standing HK ·Decreased hurtbox.
Crouching LK ·Introduced ahead the timing at which a Fast Cancel is feasible.
Leaping HK ·Elevated lively frames.
Uranagi (Cancel Ver.) ·Elevated cancel window.
Yonokaze (LP Ver.) ·Decreased all restoration frames.
Yonokaze (EX Ver.) ·Elevated knockback length on block.
Hyouga (LK Ver.)
·Decreased all restoration frames after following up with Cease.
·Decreased touchdown restoration frames.
Hyouga (HK/EX Ver.)
·Decreased all restoration frames after following up with Cease.
·Decreased touchdown restoration frames.
Wanhyo: Tokobuse (EX Ver.)
·Added invulnerability to in-air assaults.
·Modified assault start-up from 15F to 8F.
·Can not comply with up with Cease.
Wanhyo: Mametsu ·Decreased hurtbox.
Shin Aoihana: Seiran ① (LP Ver.) ·Decreased all restoration frames.
Shin Aoihana: Seiran ② (LP Ver.) ·Decreased all restoration frames.
Shin Ya Otome: Yomotsu (HP Ver.) ·Added invulnerability to in-air assaults.
Tokoshie no Kaze ·Resolved a difficulty the place the projectile degree was decrease than anticipated.