TFT Patch 13.1C notes reveal an inventory of fifty stability changes for champions, traits, Augments, and extra.
“Within the mean-time we didn’t need to go away gamers with a four-week patch, letting issues sit the way in which they’re” acknowledged Riot Developer Mortdog within the Patch Rundown video. Riot’s TFT staff needed to cancel the upcoming patch after a cyber assault that disrupted the event of League of Legends and few extra Riot titles. The adjustments are though “few” in quantity in comparison with the massive quantity of meta-shifting changes earlier deliberate to launch with Patch 13.2. The 13.1 patch cycle might be one of many rarest updates in TFT historical past to obtain a C patch. Gamers can,nevertheless get a glimpse of the massive adjustments outlined for Patch 13.3 now dwell on PBE servers right here.
TFT Patch 13.1C Notes Trait Adjustments
Nonetheless, the to popularize utilizing Aegis for weaker unitts akin to Vi, Riot’s TFT staff are strengthening the trait even additional. With a bump in Magic Resist from 20/35/50/75 to twenty/40/60/90, Aegis’s impression as an finish recreation carry trait goes to enhance even additional. Sureshot receives a slight nerf to the Assault Injury bonus, which in flip intendeds to lower Samira’s late recreation dominance utilizing the trait. “We’re glad to have the ability to get our Sureshot nerf into your fingers as we’ve seen 2 Sureshot present an excessive amount of worth in endgame boards which are in a position to stall with highly effective frontlines that capitalize on the ramping harm of the trait.” acknowledged the TFT dev staff.
- ADMIN on ally demise achieve Mana: 40 modified to twenty
- ADMIN on ally demise likelihood to drop Gold: 40% modified to 33%
- Aegis Magic Resist: 20/35/50/75 modified to twenty/40/60/90
- Brawler Well being: 20/40/65/90% modified to twenty/40/65/99%
- Duelist Assault Pace per stack: 5/10/16/24 modified to five/9/15/24
- LaserCorps Drone Injury: 65/165/200 modified to 60/150/200
- Mascot max Well being Regen per 2 seconds: 1.5/2.5/4.5/10% modified to 1.5/2.75/5.5/10%
- Spellslinger Capability Energy: 25/55/85/125 modified to 25/60/95/140
- Sureshot Assault Injury bonus: 10/20% modified to eight/20%
1-Price Champions
- Lulu’s getting much less glitter and extra lance.
- Ashe Assault Injury: 55 modified to 60
- Gangplank Trial By Hearth Injury: 200/300/450 modified to 210/315/475
- Lulu Glitterlance Injury: 240/360/540 modified to 260/390/580
- Wukong Stone Pores and skin Armor & Magic Resist: 50/75/100 modified to 60/70/8
2-Price Champions
We tried to ship this Ezreal buff in 13.1, however he should have blinked away on the final second. However this time we’re buffing him with focused skills. They are saying cats have 9 lives, however our Yuumi nerfs in patch 13.1 might have taken all 9. We’re giving Yuumi again some harm, however for those who’re feline worry after 12.23 Yuumi, know that her outdated harm at 3-stars was 600, had much more vary, and was tremendously enhanced by a since-nerfed Supers. All I’m saying is, this isn’t a resurrection.
- Ezreal Sabotage Injury: 215/320/510 modified to 230/345/535
- Fiora En Garde! on hit Heal: 30/40/50 modified to 30/40/55
- Lee Sin Armor & Magic Resist: 45 modified to 50
- Lee Sin Safeguard Assault Injury ratio: 240/240/250 modified to 275/275/280%
- Rell Well being: 750 modified to 800
- Yuumi Prowling Projectile Injury: 220/330/510 modified to 230/345/535
3-Price Champions
Zoe Hassle Bubble Injury: 375/550/925 modified to 390/585/975
4-Price Champions
Bel’Veth slaps now include considerably extra squeals of enjoyment. Context solely applies to gamers fielding Bel’Veth. We went backwards and forwards on whether or not Miss Fortune solid her means too usually, or whether or not her means did an excessive amount of harm. In the end, we determined it did an excessive amount of harm, harm that’s made extra constant together with her upgraded concentrating on in patch 13.1.
- Aurelion Sol Meteor Bathe Injury: 135/200/400 modified to 145/215/435
- Bel’Veth Countless Banquet Assault Injury ratio: 50/50/150% modified to 75/75/200%
- Miss Fortune Bullet Time first bullet Injury: 45/65/210 modified to 40/60/180
- Miss Fortune Bullet Time subsequent bullet Injury: 25/35/105 modified to twenty/30/100
- Samira Aptitude Base Injury: 100/130/666 >> 80/100/666
- Samira Aptitude Assault Injury ratio: 500/525/1500 modified to 480/490/1250
- Sejuani Well being: 950 modified to 1000
- Sejuani Armor & Magic Resist: 60 modified to 70
- Sett Mana nerf: 75/150 modified to 80/180
- Viego Heartbreaker Injury fall off: 18/18/1% modified to twenty/20/10%
- Zed Empowered Kill Mode Sunder (Armor Shred): 15/20/50 modified to twenty/30/100
5-Price Champions
In view of the upcoming Gadgeteen rework in Patch 13.3, Riot has deployed a receives a minor Armor and Magic Resist buff for mildly under-performing champion Nunu. “Regardless of the 13.1 adjustments meant to encourage Aphelios’s itemization and use of Infernum (Blue) and Severum (Purple) weapons, his Gravitum (Purple) gun remains to be the default selection because of its utility. We’re doubling down on the identification of his weapons, and lowering the harm and scaling of Gravitum much more whereas rising the scaling of his Infernum gun and the bottom harm of each Infernum and Severum.”
- Aphelios Assault Injury: 75 modified to 80
- Aphelios Gravitum (Purple) Assault Injury ratio: 150/150/1500% modified to 130/130/800%
- Aphelios Gravitum (Purple) base Injury: 45/75/2000 modified to 45/75/500
- Aphelios Gravitum (Purple) Stun Length: 1.5/2/15 modified to 1.25/2/15 sec
- Aphelios Infernum (Blue) Spell AD%: 225/225/1500% modified to 275/275/1500%
- Aphelios Infernum (Blue) Spell Base Injury: 45/75/2000 modified to 55/85/2000
- Aphelios Infernum (Blue) barely elevated the cone radius
- Aphelios Severum (Purple) Spell Base Injury: 45/75/2000 modified to 55/85/2000
- Nunu & Willump Armor & Magic Resist: 55 modified to 60
TFT Patch 13.1C Notes Hero Augments
Riot Mortdog begins off the Increase Stability adjustments by together with a minor nerf to Merciless Patch heal regeneration. The upcoming nerf will would nonetheless enable gamers Degree 6 and seven with it early, however it will now extra effort to maintain well being as a way to win the sport. “We aren’t that merciless although, so as an alternative we’re slowing down the Tactician therapeutic that comes with it, making early energy leveling riskier, for longer.” Sivir’s Countless Pizza Increase receives an inventory of nerfs to stop the increase from performing too nicely within the present meta. The listing of Hero Increase adjustments intend to ‘shake up the meta in a wholesome approach”, permitting room for extra choices and comps to push by way of.
- Merciless Pact Tactician Well being regen per flip: 3 modified to 2
- Ashe – Corps Focus base Assault Pace: 20% modified to fifteen%
- Galio – Justice Punch Mana discount: 50 modified to 70
- Talon – Ox-ian Rage base Assault Injury & Capability Energy: 12 modified to 10
- Wukong – Re-Energize Mana restore: 60% modified to 50%
- Sivir – Countless Pizza lacking Well being heal share: 15% modified to 12%
- Sivir – Countless Pizza time to proc: 7 modified to eight sec
- Lee Sin – Cleaning Safeguard lacking Well being share heal: 12% modified to 18%
- Yasuo – Siphoning Winds Omnivamp: 50% modified to 60%
- Cho’Gath – Vitality Void Magic Resist steal: 60% modified to 70%
- Jax – Relentless Assault Assault Pace per third assault: 9% modified to 12%
- Vel’Koz – Frostburn burn bonus harm p.c: 200% modified to 300%
- Miss Fortune – Bunny Mercenary defend Well being: 250 modified to 200
- Syndra – Energy Overwhelming bonus AP, AD, MR, and Armor: 70 modified to 80
TFT Patch 13.3C Notes Merchandise Adjustments
Riot Video games had earlier revealed an enormous listing of merchandise reworks that eliminated bonus assault harm and skill energy from nearly each merchandise throughout the Set 8 meta. Nonetheless, the backend merchandise reworks teased in Patch 13.2 PBE didn’t make it to the C patch. We count on to see these large merchandise adjustments within the subsequent TFT replace, Patch 13.3. The TFT dev staff has additionally revealed that they’ll proceed to deploy additional hotfixes at any time when required to maintain the meta in a balanced spot.
Alternatively, Radiant and Ornn objects obtain a collection of stability changes to maintain the meta at a ‘manageable and acceptable stage.” Manazane receives a mana restore nerf, whereas the Collector receives an AD nerf. Anima Visage ought to now regenerate well being much less, and in flip, heal much less. The Sejuani merchandise additionally receives a a Base Well being bump from 150 to 250.
- Radiant Runaan’s Hurricane Assault Pace: 40% modified to twenty%
- Radiant Spear of Shojin Capability Energy: 30 modified to 50
- Radiant Spear of Shojin Mana on third Assault: 30 modified to 40
- Anima Visage Well being: 150 modified to 250
- Anima Visage max Well being regen per sec: 4% modified to 2.5%
- Deaths Defiance Omnivamp: 20% modified to 25%
- Dragon Claw max Well being regen: 5% modified to 4%
- Infinity Pressure now additionally grants +25 Mana and +25 Vital Strike Likelihood
- Manazane Mana restore: 150 modified to 120
- The Collector Assault Injury: 30% modified to twenty%
When does TFT Patch 13.1C Launch?
The mid-patch replace to Patch 13.1 is scheduled to reach on Teamfight Techniques’s servers throughout all regioms on Thursday, January 26. Gamers can view the whole listing of adjustments by viewing the official patch notes on Riot’s Teamfight Techniques web site right here. The subsequent large replace within the Set 8 meta can be Patch 13.3, which is slated for a February 8 launch.
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